The main thing I've noticed about these open world games is their total lack of replayability. I don't want to touch Super Mario Odyssey ever again, despite it being a great game, because of the twenty or thirty hours I spent looking for the final collectible items. It's like strip-mining, but with fun. I've yet to even beat all the shrines in Breath of the Wild, let alone Tears of the Kingdom, and never want to restart either. That's part of what made Master Mode a drag; I'm not restarting, so what's the point? I should've been able to start it that way.