Xbox Game Studios Stupidity Hate Thread Game Pass Edition

Who would buy starfield at £70 when you can get six months of gamepass instead.

I refuse to believe more than a handful of spastics bought that game and even then, they must have been physical copies.

Anyone who paid £70 for a digital copy of Starfield and not gamepass, should be gassed.
 
Starfield being a mid game at best, is far from a flop sales wise,
Starfield being boring trash will hurt any future Bethesda profitability, just as Fallout 4 and Fallout 76 seemingly blunted Starfield sales.
Just like Last Jedi and Halo 4 made the franchise nosedive in sales next go around.
Just like we know Last of Us 2 has permanently damaged the reputation of Naughty Dog
 
Starfield being boring trash will hurt any future Bethesda profitability, just as Fallout 4 and Fallout 76 seemingly blunted Starfield sales.
Just like Last Jedi and Halo 4 made the franchise nosedive in sales next go around.
Just like we know Last of Us 2 has permanently damaged the reputation of Naughty Dog
I don't disagree with that, I think the next Bethesda game will do better just due to name strength of Elder Scrolls, but they do need to take notes of the feedback for Starfield.
Halo 4 is a odd one, it seems after Halo 5 MS did realise the brand was in a poor place, then tried to refresh it with Halo infinite, which despite the joke of a first showing did get a lot of hype behind it, until people got their hands on it.

MS just has some poor brand management, Halo and Gears they have no idea what to do with, last Forza pissed off fans, Crackdown 3 was a mess and pretty much any ip they didn't buy has been dead since the 360.
 
Knowing the above do you really think Xbox as a platform is going to succeed?
I think it's (Edit: as a producer of games) going to survive. As a hardware brand it will survive at least for the next 6 years or so.

That's a lot different from "succeed", though.

I don't think Playstation or Xbox are succeeding at this point, which is why I don't own anything from either brand and actively mock console war faggotry, which is what a lot of this bullshit has become.

If you wanted a very basic tl;dr of my opinion, it's that both Xbox and Playstation are "too big to fail" for different reasons at this point, outside of total AAA death.

I refuse to believe more than a handful of spastics bought that game and even then, they must have been physical copies.
The reports I read were that Starfield sales were mostly the "deluxe" edition, which funny enough, didn't come with a physical edition of the game.
 
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Starfield was alleged to have a budget of at least $200 million for development alone but that was an old figure and sounds low for a game in development for seven years by 500 employee studio plus contractors and auxiliary studios brought in. Let's assume another at least $200 million for promotional material. Let's also assume half of the players came from gamepass. As you said, without knowing how many bought into gamepass specifically for Starfield, it's hard to guess but they're gonna need between 5-6 million copies sold at $70 to break even. Fallout 4 sold 12 million copies day 1. Getting btfo by Fallout 4 is a bitter pill to swallow.

I'm looking at it from the other direction - how in the good God damn could that heap of shit cost that much? Are they spending as much as a AAA studio would to make a new engine to keep bolting shit on Gamebryo? The marketing was pretty light, it was mostly podcast visits from Todd.
 
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I'm looking at it from the other direction - how in the good God damn could that heap of shit cost that much? Are they spending as much as a AAA studio would to make a new engine to keep bolting shit on Gamebryo? The marketing was pretty light, it was mostly podcast visits from Todd.
I think it's the seven years part. Bethesda has got to be one of the least agile studios out there. Unlike their other massive counterparts, they're seemingly unable to have multiple projects in the pipeline at once. I get that they did work on 76 but it's still unclear how much of that was handled by the main studio and how much was done by branches, contrary to the narrative they'd like to have the public believe of "the main studio did jack."
 
I think it's (Edit: as a producer of games) going to survive. As a hardware brand it will survive at least for the next 6 years or so.

That's a lot different from "succeed", though.

I don't think Playstation or Xbox are succeeding at this point, which is why I don't own anything from either brand and actively mock console war faggotry, which is what a lot of this bullshit has become.

If you wanted a very basic tl;dr of my opinion, it's that both Xbox and Playstation are "too big to fail" for different reasons at this point, outside of total AAA death.
We are talking about the same Xbox that's been tanking for the past 10 years right? Microsoft Gaming has been given billions and billions of dollars to turn the ship around. How long will it take before they get tired of pissing away money?

How could anyone think these buffoons could somehow succeed and become a big publisher? Yes, they have lots of money and a lot of IP's, but that's exactly what they had in the Xbox One generation. Look at how well that turned out!

The fact that they have more IP's now only means that Microsoft has more opportunities to screw up.
 
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3. Where my friends are at. The reason why Sony doesn't want MP games to be cross play with Xbox.
4. Where my old games are, digital game sales are at all time high. People who bought games on PS4 don't want to lose them by switching to pc or another console.
This is actually a fair point and one I forgot to mention. Its probably the single biggest reason anyone is still invested in the likes of Xbox at this point. These console manufacturers spent years getting people to buy into an ecosystem, and now people are invested in them. One of the big things that came up as people were mulling over whether or not Microsoft will abandon Xbox is how much of a slap in the face this would be to people who bought into the ecosystem. People spent years building up achievements, friends lists, and a library of older games they still have access to, and if Microsoft abandoned Xbox, all of that would just be gone. It would be a massive slap in the face to everyone who bought into it.

Starfield being a mid game at best, is far from a flop sales wise
It definitely performed under expectations. It didn't even reach Fallout 4's numbers, and its active player base has dwindled down to nothing. In fact, I think more people are playing Fallout 4 right now than are playing Starfield, in terms of concurrent players. Starfield in no way, shape, or form, was successful by any metric, and what little initial success was achieved was entirely due to Bethesda somehow still having a positive reputation among the fans, which is almost surely no longer the case after everything that has transpired.
 
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>Future hardware
Interesting wording. That could mean anything from consoles to VR headsets.
windows mixed reality got axed december last year. there won't be anything VR besides something third party, who already have their own ecosystem, and would need support from MS to do so which would also cost money I doubt they're willing to spend.

While this was true at one point, its simply no longer the case. Consoles are just limited PCs now. And PC gaming isn't even that hard to get into at this point, compared to what it was in the 90s or even the 2000s and early 2010s. You can just buy a pre-built PC specifically made for "living room" use. PC gaming is no harder to get into than console gaming now. Exclusives really are the only selling point now, and most people only stick with consoles out of inertia or misplaced brand loyalty. Nintendo is the only console manufacturer worth looking at specifically because of their exclusive library.
you already answered why PC isn't an alternative: normalfags don't want to "build" their console.
they want to go out (or order online) "personal computer 6", which is better than the last model "personal computer 5", made obvious because the number is higher. then they want to plop it below their tv, hook it up (if they can even manage that much, seriously), click a few buttons, pop in a disc (for now) and play.

they're not gonna learn specs, then build it themselves or ask someone else, and afterwards set it up or deal with it. keep in mind most normalfags deal with computers in their line of work, for them it's synonymous with "work", not playing games.
PC will never be able to compete with that on a technical standpoint alone, besides the branding issue. the closest you'll get is something like the steam deck, because again it is it's own "brand" while easy enough to use, but still not as idiot proof as your average consoles.
however the deck has the same issue as the switch, in that there isn't any AAA goyslop they see in ads (otherwise they don't know about any exclusives since they don't follow gaming news) or fifa/cod, either because the hardware is too weak or it's not working ootb on linux.

steam machines were the right idea (just bad execution) and a too early, in theory it should be possible to replicate the mobile landscape where people don't care what's in them or specific vendors, if it's too slow it simply gets replaced, but that would require a lot of work no on is really willing to do and spend the money on besides valve.
 
keep in mind most normalfags deal with computers in their line of work, for them it's synonymous with "work", not playing games.

More and more work interfaces are being designed like they're for a tablet. I'm starting to have the opposite problem as zoomers where the more 'streamlined' mine's getting, the more confusing it is.
 
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I'm looking at it from the other direction - how in the good God damn could that heap of shit cost that much? Are they spending as much as a AAA studio would to make a new engine to keep bolting shit on Gamebryo? The marketing was pretty light, it was mostly podcast visits from Todd.
That's a good question. I saw someone point out, I think in the Starfield thread, that the credits showcase a bazillion different studios all over the world that worked on different parts of the game. The bloat was outrageous.

And speaking of insane budgets, there really shouldn't be any piece of entertainment that should cost hundreds of billions to make. We're all so used to hearing about movies with such high budgets, but then we hear about big-name actors pulling a huge chunk of that for their performance alone. Paying anyone to do any job at a rate of like a million dollars a day should be a sign that something is seriously wrong.
 
Who would buy starfield at £70 when you can get six months of gamepass instead.

I refuse to believe more than a handful of spastics bought that game and even then, they must have been physical copies.

Anyone who paid £70 for a digital copy of Starfield and not gamepass, should be gassed.
The latest estimates put the games total sales at about 3 to 4 million, nothing spectacular but also not a complete flop ( then there's also the fact that over 10 million people played it with gamepass so overall I'd say it was a minor success ).
 
The latest estimates put the games total sales at about 3 to 4 million, nothing spectacular but also not a complete flop
Da Fuck are you talking about? 3 to 4 million in total sales is a MASSIVE FLOP in modern gaming. Companies are expecting these games to in the tens of millions to recoup the costs. The nu-Tomb Raider games sold twice that amount (or more) and were still considered disappointments by SquareEnix. Resident Evil 6 moved like nine million units and was the best selling game in Capcom's history up to that point and they still considered it to be a sales disappointment.
 
Da Fuck are you talking about? 3 to 4 million in total sales is a MASSIVE FLOP in modern gaming. Companies are expecting these games to in the tens of millions to recoup the costs. The nu-Tomb Raider games sold twice that amount (or more) and were still considered disappointments by SquareEnix. Resident Evil 6 moved like nine million units and was the best selling game in Capcom's history up to that point and they still considered it to be a sales disappointment.
These budgets in the hundreds of millions and gargantuan sales figures required just to break even is not sustainable. I can believe at least some of the hyperbole surrounding a AAA crash correction.
 
Da Fuck are you talking about? 3 to 4 million in total sales is a MASSIVE FLOP in modern gaming. Companies are expecting these games to in the tens of millions to recoup the costs. The nu-Tomb Raider games sold twice that amount (or more) and were still considered disappointments by SquareEnix. Resident Evil 6 moved like nine million units and was the best selling game in Capcom's history up to that point and they still considered it to be a sales disappointment.
If selling 3 to 4 million copies of a game is considered a flop then there is something severely wrong with this industry, thankfully not every publisher has gone full reetard and forgotten how to properly budget they're games, SEGA for example is celebrating the fact that both Persona 3 Reload and Like a Dragon Infinite Wealth are the fastest selling games in they're respective franchises, both games sold over a million units in one week, which of course is less then what Starfield sold in the same time period but it is still considered a great success for Sega.
 
Steve from Gamers Nexus ripped into Microsoft over Spencer's spiel, also called them out on them trying to associate Palworld's success with them and them only.
 
both Persona 3 Reload and Like a Dragon Infinite Wealth are the fastest selling games in they're respective franchises, both games sold over a million units in one week, which of course is less that what Starfield sold in the same time period but it is still considered a great success.
I could believe Starfield sold a million copies in its first week. I think it sold more than that. I think the bulk of its sales happened in the first week, before it became cool to rip into it.
 
So Aspyr promised the Tomb Raider games would be untouched yet one guy's jacket (which had a nude woman on it) has been given a red bikini. They lied.
You could barely even see the chick in the original. At least you can still see the lady now instead of a low res picture of her.

TR Boobs.png
 
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