I'm trying to play Arena for the first time ever and like...this game blows.
*snip*
Exactly my experience with
Arena. I don't remember which class I picked, only that it was Magicka-focused because I like magic characters. After save-scumming through the first dungeon for what felt like hours, I ending up at some random town in High Rock. I wanted to join the Mages' Guild and make some powerful spells, but they were closed and I couldn't find a way to pass time. This was the point at which I noped out and never looked back. Absolute garbage.
Despite what people will tell you, 1994 was not the dark ages of video games. Video games had already been around for more than a decade at that point.
Doom had been out for two years, and
Hexen and
Quake were just around the corner. Feature creep or not, people know how to make video games in 1994.
Even if you excuse
Arena being fundamentally broken as inexperienced developers (they weren't) trying something new (maybe), that's no reason to put
Arena on a pedestal.
Super Mario Bros. and
Sonic 1 are a pain to play compared to later entries, but they are at least
playable. Rather than respecting
Arena for starting
The Elder Scrolls series, people should be scratching their heads wondering how such a successful franchise spawned
in spite of a broken game like
Arena.
Daggerfall is broken too, but it's (very arguably) tolerable because you can at lest see the vision behind it.
Arena had no vision. It's a bunch of fantasy medieval claptrap and tabletop RPG elements cobbled together in five minutes.