Pathfinder: Kingmaker - From Tabletop to Desktop

So, question. I know you can send that lumberjacks to get the feathers or whatever for that fairy chick who mind controlled his friends, but how the fuck is he supposed to have survived the trip? The place you can send him to is full of will-o-wisps, rapewolves, and level 18 owlbears among other things.
his NOT suppose to survive. the Fairy knows he will die if he tries. the Fey are dicks like that
 
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Kingmaker really could have used the the "Defender of the True World" druid subclass they added in WOTR. It specializes in hunting the fey as such they do more damage and have a better defense against fey as well as it's summons and animal companions also getting extra damage against fey. The class is completely out of place in WOTR but would be perfect for Kingmaker.

When do you even encounter a significant quantity of Fey enemies in WOTR? Like why even have a sub-class that sole specialization is about killing fey in a demon invasion game?
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Kingmaker really could have used the the "Defender of the True World" druid subclass they added in WOTR. Specializes in hunting the fey as such they do more damage and have better defense against fey and it's summons, and animal companions also get extra damage against fey. The class is completely out of place in WOTR but would be perfect for Kingmaker.

When do you even encounter a significant quantity of Fey enemies in WOTR? Like why even have a sub-class that sole specialization is about killing fey in a demon invasion game?
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its the same joke with Kingmaker having this one sword you can find that is perfect for killing demons but again, there are no demons in that game. Atleast you can mail order it to WOTR but that's only near the end of WOTR.
 
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Alright, I'm back to about where I was when I last died. The game goes by surprisingly fast when you skip all the dialogue. And yes, my main character is indeed a gestalt monster now. Anyway, I found a fuckhuge dragon and noped out of there before the encounter started. How high level should one be before challenging the Crag Linnorm?
 
Kingmaker really could have used the the "Defender of the True World" druid subclass they added in WOTR. It specializes in hunting the fey as such they do more damage and have a better defense against fey as well as it's summons and animal companions also getting extra damage against fey. The class is completely out of place in WOTR but would be perfect for Kingmaker.
Defender of the true world does exist in Kingmaker though. The +4 attack and damage against fey is nice but the thing that hold them back is all druid require neutral iirc and you get reward immensely for going lawful good in Kingmaker.
 
Defender of the true world does exist in Kingmaker though. The +4 attack and damage against fey is nice but the thing that hold them back is all druid require neutral iirc and you get reward immensely for going lawful good in Kingmaker.
Oh, you are right, it seems it was added in one of the many updates over the years.

Also as far as alignment goes, I disagree. There are plenty of situations that both Neutral and Evil are better. Evil only choices usually give you extra money or items and Neutral only choices allow you to resolve conflicts and situations in ways you wouldn't be able to normally. For example the extra money you can take from Oleg right front the beginning by being Evil aligned.
 
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Oh, you are right, it seems it was added in one of the many updates over the years.

Also as far as alignment goes, I disagree. There are plenty of situations that both Neutral and Evil are better. Evil only choices usually give you extra money or items and Neutral only choices allow you to resolve conflicts and situations in ways you wouldn't be able to normally. For example the extra money you can take from Oleg right front the beginning by being Evil aligned.
I was thinking more about gameplay benefits rather than story choices. Everything kills you in like 2 hits, 1 if they're hitting backline members so AC stacking is the name of the game for me. You get bonus AC and free crane style by going for a monk dip, and some of the best equipment in the game require you to either good or be a lawful good monk. CHA > WIS don't @ me. Speaking of story, being lawful is the only way to save a major character and being good help you get more points for the true ending.
Even in Unfair, being lawful good with an arcane caster to buff you up make the gameplay so brain dead you can just click the enemy and let the combat play itself.
 
I was thinking more about gameplay benefits rather than story choices. Everything kills you in like 2 hits, 1 if they're hitting backline members so AC stacking is the name of the game for me. You get bonus AC and free crane style by going for a monk dip, and some of the best equipment in the game require you to either good or be a lawful good monk. CHA > WIS don't @ me. Speaking of story, being lawful is the only way to save a major character and being good help you get more points for the true ending.
Even in Unfair, being lawful good with an arcane caster to buff you up make the gameplay so brain dead you can just click the enemy and let the combat play itself.
I play on turn based mode only, in which a lot of the strategies and ways to play the game are completely different than real time, so that doesn't really apply Turn base combat. Also lawful evil and neutral also allows you to dip into monk and save the character

Totally not evil though.
God Forbid Women Have Hobbies

On a more serious note, I like how she is a completely irresponsible psychopath and sadist and you can use her as essentially your personal assassin to kill certain characters
 
"And if I fold my wing like this, it makes a little shelter."
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If Arue falls:
E: "I miss you very much, Arueshalae. I'm sad we won't be able to play together anymore! I really, really loved you Arueshalae, really! I'll always wait for you."
FA: "Don't talk about me as if I'm not here, little girl! I am here, right in front of you!"

Google Spreadsheet of all the party banter

Went through WotR a few months ago and it's rough in a few places but the adventure of starting LV1 to eventually ascending as a demigod was a good one. The fact it was spread over 5 acts makes the pacing really good for this sort of adventure.
Wanted to bring up 3 different mods I used. Expanded Epilogues, Camellia mod and Kinetic Archetypes.

First you're gonna need modfinder. All in one mod finder that has stuff like Toolbox already linked but allows you to find WotR mods that are on Github, scaling Cantrips, Levelable Aivu, Spell Pouch. That sorta thing.
Expanded Epilogues adds in flavor text for various things. Drezen events, relics made and even what class you were. If you Toolbox a multiple ascension path, which I went with Angel - Azata - Trickster, the game will even call you out on it. I wanted to add Gold Dragon too, but that would mean losing Aivu and my current mythic quests for Gold Dragon. Not worth it.
Finding the Doom helmet for instance:
Doomguy.png

Aivu on getting ascension:
Patron Diety of Cookies.png

Getting Iomadae's Banner, Aroden's shield piece and Areelu's Cape relics.
Aroden reborn.png

Camellia mod is made by a Russian guy who paid the artist who made the portraits for WotR to make one for Camellia in a wedding dress and the like. So great was his like for the character that he made this mod.
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Why do people like her? That time she stabs you in the church for instance.
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Kinetic Archetypes is something I didn't think I'd be using. I used the sisters in Kingmaker but full Kineticist was a bit beyond me. I like the ideal of elemental melee weapons being an innate thing but didn't want the class features of burn and managing that. Something simple this time, I usually stick to a bog standard fighter because I like the versatility of extra feats.
This mod has several classes. Onslaught blaster is multiple Kinetic blasts per turn instead of just the one, URAURAURA energy. Homebrew Kinetic Lancer is a Charger class with an elemental lance, missing the mount but still having the charge effects. But the one I settled on was Homebrew Esoteric Blade. A subset fighter class, it pulls the Elemental Blade infusion from Kinetcist and gives it to a fighter build, with weapon focuses being Kinetic Blade. You might think, well how good is it?
Put it this way, you do 1d6 damage plus con score every two levels. By level 6 I was doing 3d6 + 6 damage. Choosing the Air element, every attack is bludgeoning damage. Demons are resistant to fire and I didn't want to pick fire. I tested all this in the Midnight Isles run rogue-like part before setting out on my main adventure. That's when I thought, "How can I really break this game?" Setting it to Core, I allowed myself to gestalt with a base Kinetic class, wanting the wild talents that gave but not using burn due to being a melee fighter build.
The end result was choosing Air > Water > Fire. Air gave me 20% permanent range evasion and +10 move speed, Water gave me the Water Shroud, an ability that can function like armor or shield (shield talents also work on this, took Mirror Shield which deflects a Ranged attacked every turn allowing me to charge in). Fire gives you Shield at Dawn which does burn damage to melee attackers and Fire's Fury talent which adds elemental overflow to damage dealt with fire infusions. Switch to a Steam Blade which is a composite which means double damage, 6d6 becomes 12d6 for instance. And then take 2 permanent reductions in burn cost as Mythic talents. The end result is this at LV20:
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Those extra fighter focuses and fighter talents going into a mod that adds improved improved improved improved critical attacks. Couple with Angel buffs like Sunform and if you just pump points into Dex and Con you become a one handed god slaying pretty much anything. Trickster also get access to picking any talent regardless of requirements so I picked up Deft Hands, a Monk talent that deflects a ranged attack as long as you have one hand free, which I do as a one handed Dex Fighter.
And then if I buff my armor stats:
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I heard there are Trickster builds that go upto 153 with the correct talents and buffing but for just using a melee kinetic blast and only using burn to sustain abilities like Shield at Dawn, I think I did a pretty decent build this time around considering I'm not really into Kinetics in other builds I've played.
I wanted to break the game by going double class triple mythic class on Core to see if it worked and if it would be any fun and I somehow succeeded.

Some more art, Camellia is just psychotic. The mod has an ending where she calms down somewhat. Very much domesticated.
Camellia.jpg


Arue really is a reason for me to play this again. Kanerah and Kalikke, Arueshalae and Cassia from Rogue Trader. Owlcat know how to write female love interests.
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And a short Regill comic:
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God Forbid Women Have Hobbies
she is one of the most weirdly endearing characters i've ever come across
by all means, i should despise her for being a total bitch, but she is so unapologetic about it that it loops back into being charming
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she gets so angry and spiteful with the burned autistic little alien girl, and i'm just dying how cute and petty it is
So great was his like for the character that he made this mod.
her true romance ending is kind of a bummer, honestly
fitting but still
 
she gets so angry and spiteful with the burned autistic little alien girl, and i'm just dying how cute and petty it is
The eternal mantra a fuckton of faggots ignore will always be true: "if you're going to be a bitch, at least be a funny bitch."

Apparently dumbfucks like SBI think witty = funny. You'd think petty retards could write petty humor, but no.
 
Damn this thread has rekindled the desire to do another run of WotR. 2021 release date fuck me time flies. The companions in WoTR are on average way more fun and enjoyable, which has been my primary gripe with BG3 as Larian can't seem to be able to write an engaging companion (fun as the gameplay might be). The evil companions in WoTR are by far my favorites, aside from Ember. Ember is honestly at times more frightening than Camellia since she has good intentions.
 
The eternal mantra a fuckton of faggots ignore will always be true: "if you're going to be a bitch, at least be a funny bitch."
She is easy on the eyes, but I like Wenduag for much the same, and she's a spider cat thing.
Sorry, SBI?
Sweet Baby Inc.
Damn this thread has rekindled the desire to do another run of WotR. 2021 release date fuck me time flies. The companions in WoTR are on average way more fun and enjoyable, which has been my primary gripe with BG3 as Larian can't seem to be able to write an engaging companion (fun as the gameplay might be). The evil companions in WoTR are by far my favorites, aside from Ember. Ember is honestly at times more frightening than Camellia since she has good intentions.
god, it's been three fucking years already
 
Alright, I'm back to about where I was when I last died. The game goes by surprisingly fast when you skip all the dialogue. And yes, my main character is indeed a gestalt monster now. Anyway, I found a fuckhuge dragon and noped out of there before the encounter started. How high level should one be before challenging the Crag Linnorm?
I forgot to answer this. You should be around level 12 at least I f you don't want to have a hard time although you can do it earlier if you are willing to stack the buffs and consumables

god, it's been three fucking years already
I feel so fucking old now, time is a bitch
 
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I feel so fucking old now, time is a bitch
Think this might be a case of events being too stagnant in life. I mean, most of media has been shit for over a decade at this point. You only really remember the good things or the really bad things. The Force Awakens is almost ten years old.
 
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Reddit is always so gay and retarded:
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Think this might be a case of events being too stagnant in life. I mean, most of media has been shit for over a decade at this point. You only really remember the good things or the really bad things. The Force Awakens is almost ten years old.
True, I suppose, the lockdown didn't help either.
 
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