Saints Row thread

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I'll just leave this here.

Figure someone will be interested.
(yes, I realize 5 was hot garbage, but having a glimpse into what happened is worthwhile IMO)
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Lol. Soylent Row sold 1.7 million copies, making it the worst performing game in the series (I know, shocker.) For comparison, Saints Row 1 sold 1 million between its launch and the end of the year, and that game was released on one console, in 2006, and a new IP. The biggest shame is that the only people who really suffered were the people who originally wanted to make it Saints Row 2.5 and let you finally kill Dex, rather than the people who pushed it into the woke faggotry that it became.

 
Lol. Soylent Row sold 1.7 million copies, making it the worst performing game in the series (I know, shocker.) For comparison, Saints Row 1 sold 1 million between its launch and the end of the year, and that game was released on one console, in 2006, and a new IP. The biggest shame is that the only people who really suffered were the people who originally wanted to make it Saints Row 2.5 and let you finally kill Dex, rather than the people who pushed it into the woke faggotry that it became.

Is that for sure all physical and digital copies? Because this was a Gamepass game wasn't it? If they're just going off of player numbers it could be a lot less.
 
Is that for sure all physical and digital copies? Because this was a Gamepass game wasn't it? If they're just going off of player numbers it could be a lot less.
Definitely a lot less because you also have to factor in how often that piece of shit went on sale to try to recoup funds. Every time I've seen the game appear on a storefront, I don't think I've ever seen it for $60-$70. They didn't get even close to that supposed 2m sales to recoup their sunk $100m.
 
Definitely a lot less because you also have to factor in how often that piece of shit went on sale to try to recoup funds. Every time I've seen the game appear on a storefront, I don't think I've ever seen it for $60-$70. They didn't get even close to that supposed 2m sales to recoup their sunk $100m.
it was also free on the epic store (which epic pays for), wouldn't be surprised if they count that too.
 
So I was scrolling through my screenshots folder and came across an old screenshot that I figured I might as well post here. Maybe you'll get a kick out of it.
One time I did an entire Saints Row 2 playthrough as Wings. This is like the only screenshot I have of it though for some reason.

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it was also free on the epic store (which epic pays for), wouldn't be surprised if they count that too.
Humble Bundle gave it to their subscription holders in the month of March.

I gave it a play through and it was about what I expected it to be. My biggest gripe with the game is that nothing fits. It feels like someone took an actual street gang, marxist trust fund ravers (it took me a minute to remember they even existed because they're not important to the plot), a private military contracting firm, a bunch of pronoun people, and stuck them in a Yahtzee cup and shook them around before dumping them in the middle of the desert.
After you complete the story line and you buy and develop all the properties, it ends with your pronoun gang singing a karaoke version of Love Shack. I would've preferred a video of the devs telling every Saints Row fan to go fuck themselves because it would've been less of a slap to the face.
The biggest shame is that the only people who really suffered were the people who originally wanted to make it Saints Row 2.5 and let you finally kill Dex, rather than the people who pushed it into the woke faggotry that it became.
Nobody suffered more than Mike Wats. He had stage four cancer and spent his dying days trying to finish his patch. Now it's just sitting on a drive somewhere and I don't think anything short of a SR fan winning the lottery and buying the rights to the franchise is going to get it out of limbo.
 
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Lol. Soylent Row sold 1.7 million copies, making it the worst performing game in the series (I know, shocker.) For comparison, Saints Row 1 sold 1 million between its launch and the end of the year, and that game was released on one console, in 2006, and a new IP. The biggest shame is that the only people who really suffered were the people who originally wanted to make it Saints Row 2.5 and let you finally kill Dex, rather than the people who pushed it into the woke faggotry that it became.

To put this in perspective, in 2006 best selling games were lucky to hit about 3 million in sales, with the top games of 2006, Kingdom Hearts 2 hitting only 8 Million, and first Gears of War, only hitting 5 million.
 
i have heard about the saints row 2.5 drama here and there but i dont know the full story is there a thread on it or a good explanation to look at for it?
 
i have heard about the saints row 2.5 drama here and there but i dont know the full story is there a thread on it or a good explanation to look at for it?
Pretty much he said/she said since Deep Silver will obviously never step up to take responsibility, but the bigger Saints Row content creators (well, big for a series most people stopped caring about a while ago) Flippy and MrSaintsGodzilla were supposedly in contact with Volition, and I believe MrSaints got to see early story ideas and playtest an early version. According to them, the game was supposed to be "80% SR2 and 20% SR3" with the original members of the Saints and a story that revolved around Dex as a bad guy. Apparently Deep Silver stepped in and said that sort of story wouldn't sell and to make it about friendship. Here's Flippy's video discussing it.

 
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A final conclusion on why going out of bounds with Zombie Uprising in Saints Row 2 corrupts your save/game.


Four secret Zombie Uprising levels were added/removed late in development due to memory overload. Going out of bounds would have the game TRY to load 2+ map chunks at once; those removed levels weren't completely removed, just put underneath the map boundaries. Older Xbox 360 models could not handle that memory strain. That "shadow" you'd see before the game crashes is your player shadow.
 
Saints Row 2022 turns two this month. Gamestop now sells it for the same price as just about every other Saints Row game, lol.
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What a shitshow that game was. It was a DEI nightmare, and managed to kill Volition once and for all. And yet, today, we read about Runescape adding pronouns. Nobody in the game industry learned a damn thing.
 
A final conclusion on why going out of bounds with Zombie Uprising in Saints Row 2 corrupts your save/game.


Four secret Zombie Uprising levels were added/removed late in development due to memory overload. Going out of bounds would have the game TRY to load 2+ map chunks at once; those removed levels weren't completely removed, just put underneath the map boundaries. Older Xbox 360 models could not handle that memory strain. That "shadow" you'd see before the game crashes is your player shadow.
Sorry, late and gay, but I've heard people say it ruins *the disk* and not just the saves.

I always wondered how that worked/was even possible. Do they explain that at all or was that just people being stupid?
 
Saints Row 2022 turns two this month. Gamestop now sells it for the same price as just about every other Saints Row game, lol.
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What a shitshow that game was. It was a DEI nightmare, and managed to kill Volition once and for all. And yet, today, we read about Runescape adding pronouns. Nobody in the game industry learned a damn thing.
They were giving it away for free on EGS for months and even then had very few takers.
 
Sorry, late and gay, but I've heard people say it ruins *the disk* and not just the saves.

I always wondered how that worked/was even possible. Do they explain that at all or was that just people being stupid?
IIRC it damages the disc by looking for sectors (data) that does not exist over and over because the game is telling the system that the data should be there and to keep looking.
That said, it'll ruin the disc if you're constantly triggering this bug/crash repeatedly in a short span of time. Doing it a few times for curiosity's sake won't damage anything.
Source: my own 360 copy of SR2 and various attempts to screenshot the player-shadow-before-crash in cool positions.
 
IIRC it damages the disc by looking for sectors (data) that does not exist over and over because the game is telling the system that the data should be there and to keep looking.
So disks can be damaged by being read too hard/much?

Never would have thought. Learn new things every day.
 
So disks can be damaged by being read too hard/much?

Never would have thought. Learn new things every day.
I've never heard of discs getting damaged by just being read, but earlier models of the 360 had those DVD drives that'd grind a circle in the disc and destroy it if you rotated the system, sooooooooooooo maybe those drives are just really that bad?
 
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