- Joined
- Oct 1, 2018
I'm so upset that I put 100 hours into Fallout 4 before i figured out that the gameplay is fun, but the quests are all just shooting or looting your way through dungeons. You've got that DLC Nuke World where there were lots of potential. climbing through the ranks of a raider group with several factions vying with each other for control and backstabbing one another. perhaps a new ending for the commonwealth where you get to loot the institute with the raiders. Lots of interesting companions options.Emil definitely should not be the Main/Lead writer for a Bethesda open world game. He was the Main/Lead writer for Fallout 4, I remember in Joseph Anderson's "Fallout 4 One Year Later" critique, him talking about how most of Fallout 4's side quests could be summarized in one sentence and most were as deep as that summary. Another problem is that a good amount of the quest ideas aren't coming from the writers but level designers, artists, and family members pitching an idea. Fallout 4 should also be a BIG wake up call for the decline in Bethesda writing. The really poor main quest for Fallout 4 and how the big side quests don't really matter are the main reason I never finished the game. In New Vegas the Main Quest is great and many of the side quest matter to the Mojave Wasteland.
But no, it's just a shooting gallery, and the companion you do get is the least interesting raider in the whole of Nuka World