Puukalikka
kiwifarms.net
- Joined
- Oct 13, 2016
"You see, when the Aishi bloodline awakens, the cherry blossom keeps blooming as a message to others."
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Interactive Loading Screens pls.I know thisfftopic:, however could people give feedback on the main menu for SoL.
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The black lines are just to cover names that hint towards the rivals.
Or buy a silicone one for $6,000.
Interactive Loading Screens pls.
The inclusion of an explorable town in the game was also inspired by Bully, although he admitted to that one... I think.No, he doesn't. Because if he did, he would have known it would have made no sense to ripoff Rockstar Games' 2007 hit videogame Bully, which also had a final chapter called "Endless Summer", and which also took place at the end of the school year after you beat the game to allow the player time to complete all of the optional objectives, mini games, and tasks that they still had left to complete.
It's true. Guy doesn't have an original bone in his body, and he can't even rip stuff off well.
That's still one of the most retarded patents I've heard of in my life.That should be possible as the patent that existed for it expired, however that won't be something that is focused on.
I know thisfftopic:, however could people give feedback on the main menu for SoL.
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The black lines are just to cover names that hint towards the rivals.
It's cute however the game option should maybe be placed more at the bottom right as it will allow more space between it and the game's titleI know thisfftopic:, however could people give feedback on the main menu for SoL.
![]()
The black lines are just to cover names that hint towards the rivals.
I know thisfftopic:, however could people give feedback on the main menu for SoL.
![]()
The black lines are just to cover names that hint towards the rivals.
This...would actually make for an interesting Yandere based game.Better yet, make it so that the new objective is to find out who Ev-, shit, "Senpai" is stalking, gather evidence to present to them and warn them before they end up in his (mom's) basement. Bonus points for replacing Ayano with Kiwi-chan.
That's a really cool idea. If you wanted to get super creative you could maybe have the gardening club grow different flowers depending on your route. Japan has its own language of flowers called Hanakotoba, and you could communicate different ideas through the symbolism in a way that's more interesting than just "DEATH FLOWERS BECAUSE MURDER". You could even work it into the ending; something like a yellow tulip for "one sided love" because you broke Senpai and he's become a vegetable you can manipulate, or forget me nots if you somehow manage to pull off getting Senpai to actually love you etc etcIf I were him, I would use the cherry trees as an indicator of the route you're in. As an example, if you kill all your rivals, the trees lose all their petals. If you don't kill any of them, the trees will remain full of petals. If you kill some and spare others, the trees lose some of their petals depending on how much people you kill.
It's not like there aren't spider lily models online, but I could easily see a scissors type problem where Eva would just spam high poly models everywhere. It also doesn't help that they don't grow like that at all - there's typically multiple flower heads.I forgot if someone mentioned how crappy the new super important conveniently placed plot flowers look, but well, they're crap. If it was so important to add them at this point, why not make (steal) them like, an actual model? Oh wait... I forgot, it must be a placeholder.My bad...
I really like the idea of the randomized gender of the rivals, gives a player more of a reason to replay it (since, even with x elimination methods, having the rivals switch gender once in a while between your playthroughs seems like a really nice and interesting touch)Thank you and yes there will be a female senpai.
In fact, Seiko will also have a male option and maybe, if we find a way that doesnt comtradict with the story, the rivals can also be either male or female. Obviously, the player has no control to change the rivals gender and their gender will just be chosen by the game using RNG
I really like the idea of the randomized gender of the rivals, gives a player more of a reason to replay it (since, even with x elimination methods, having the rivals switch gender once in a while between your playthroughs seems like a really nice and interesting touch)
Honestly, if I wasn't such a mediocre artist (with nice colouring skills if it's weebish art, though. Seriously I specialise in colouring somehow...) and only a decent writer and beginner programmer, I'd want to help out at better versions of Yan.... I mean, Fetish Simulator.
Though being no good didn't stop Devpai either and he makes 5k a month...
Japan has its own language of flowers called Hanakotoba, and you could communicate different ideas through the symbolism in a way that's more interesting than just "DEATH FLOWERS BECAUSE MURDER".
(About the wip zflarex posted)
Well, its good and stuff, really promissing. But... I noticed you guys are using the character design of the previous art team, and since we left the team overall agreed on not using them for ethic reasons.
Why exactly are the designs still being used?
I made a poster for YandereDev's promo concept. He can use it if he likes it. But of course my permission doesn't matter, as he steals things anyway.
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