James Rolfe / James D. Rolfe / Angry Video Game Nerd (AVGN) / Rex Viper and Cinemassacre / Screenwave - Now with not much grieving about a 41-year old man still making videos on YouTube. We're the balls on the dick.

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Which videos do you like the most from Cinemassacre?

  • Angry Video Game Nerd

    Votes: 1,810 63.5%
  • You Know Whats Bullshit

    Votes: 143 5.0%
  • James and Mike Mondays

    Votes: 96 3.4%
  • Board James

    Votes: 441 15.5%
  • Monster Madness

    Votes: 270 9.5%
  • James' movie reviews

    Votes: 90 3.2%

  • Total voters
    2,850
The person who ported Doom to the 3DO is widely reported to be a woman.
Rebecca "Burger" Heinemann. Got that nickname for disgusting his coworkers back during Bard's Tale I programming days where he would buy dollar store burgers in bulk and keep them in the computer desk drawer.

The 3DO porting story is wild as the guy who hired him for that literally showed him a picture of Doom from a gaming mag and demanded he make it. In a month. Fortunately he was a friend of Carmack so he just asked for the source code.

As far as trannies go this guy is rather harmless and on Carmack's level when it comes to programming.
 
Rebecca "Burger" Heinemann. Got that nickname for disgusting his coworkers back during Bard's Tale I programming days where he would buy dollar store burgers in bulk and keep them in the computer desk drawer.
Why would you ever think this dainty specimen was a man?

Rebecca_Heineman,_GDC_2024_1.webp

Now, don't get too excited boys! Rebecca is a lesbian who was married to Jennell Jaquays, another trail-blazing woman in the industry who sadly passed away in 2024:

jennell_jaquays.webp

It's so heartbreaking to see two brave lesbians being separated by death, but at least they had almost 15 years together, doing lesbian things. 💕
 
Rebecca "Burger" Heinemann. Got that nickname for disgusting his coworkers back during Bard's Tale I programming days where he would buy dollar store burgers in bulk and keep them in the computer desk drawer.

The 3DO porting story is wild as the guy who hired him for that literally showed him a picture of Doom from a gaming mag and demanded he make it. In a month. Fortunately he was a friend of Carmack so he just asked for the source code.

As far as trannies go this guy is rather harmless and on Carmack's level when it comes to programming.
"Burger Billl" was a really good programmer. If I remember right, he wrote code for some of my favorite games from Interplay (Wasteland, Neuromancer) and worked on Wolfenstein. I heard he trooned out years ago, before it was pop culture to be a troon, and I was shocked and sad. Sorry, Bill, YWNBAW. Those faggot brothers that made The Matrix inspired a wave of idiotic troonery, among other losers.
 
People reading this thread probably knows i have been wrong for two years in a row about their Halloween episode, i thought that since Matei got himself the incredible Amiga500 Mini and played like the awful Castlevania port and stuff, they would include it in a Halloween episode. It is a treasure trove of content, like the C64, and that episode was really good... i guess what i'm wondering about is will they wise up and realize that "Hey, the Amiga was not a thing in the States but in Europe, imagine all the weirdo games we could milk for content" or not. The system episodes are most often pretty good, and what other systems could they do? I guess the Speccy got both a Benny Hill game and a Monty Python one, but other than that i can't find any spoofable games on there. Any ideas?
 
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i guess what i'm wondering about is will they wise up and realize that "Hey, the Amiga was not a thing in the States but in Europe, imagine all the weirdo games we could milk for content" or not.
The worst episodes are the ones that AVGN has absolutely zero nostalgia for, like when he's done some games more recent than his normal atari through 16 bit era fare. Other than looking at it as some weird computing freakshow of ports and other games he knows nothing about, it would probably end up pretty bland.
 
Amiga games are just... bland. They look and sound great (for the time) but I'm not joking that the average Amiga game is behind Super Mario Bros gameplay-wise. I think it would be hard to find something like Kang Fu in the Amiga library.
 
but I'm not joking that the average Amiga game is behind Super Mario Bros gameplay-wise.
That is absolutely true and that's what makes it funny, Amiga platformers have absolute moon-logic and design decisions that makes no sense. They sound great, they look either great or like Mega Drive games, but...
 
Netflix has a documentary about minorities in gaming and it's all troons as well. The first person to win a video game tournament is a woman now. Or something like that I shut it off when I realized. I was like "wait that doesn't seem right" and then they showed the "woman" and I skipped to the next episode which was about how a negro invented Nintendo or some shit.

I looked into the docuseries because it was bothering me and turns out the episode I'm thinking of was about that Burger Bill fella y'all were discussing above. It's called High Score. They kept emphasizing the fact that his achievement was especially remarkable because there weren't any girls into video games back then and completely left out the fact that he was a boy. If somebody was listening to the show in the background without looking at the screen, they would have no idea they were talking about a guy the whole time. It's the same thing as saying a unicorn won the Kentucky Derby but it was just a horse with a plastic horn glued on its head.
 
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I guess the Speccy got both a Benny Hill game and a Monty Python one,
If memory serves it was also the "Speccy" that got The Young Ones game too. I've had two Spectrum emulators (FBZX and Fuse) installed for years and I don't think I have ever used them. It just seems like a shit computer even for the time period, like a Commodore PET or TRS-80 model 1.

the next episode which was about how a negro invented Nintendo or some shit.
100% tue and his name was Tyrone Watermelon. "Forget vidyo games. we wuz video kangz!! Sheeeeit."

⭐ The moar you know. ⭐

:story:
 
That is absolutely true and that's what makes it funny, Amiga platformers have absolute moon-logic and design decisions that makes no sense. They sound great, they look either great or like Mega Drive games, but...
Even though i'm as European as can be, i find Amiga games pretty foreign... "Moon-logic" is a great description of them, watching a "100 games in 10 minutes" of Amiga games can be a blast.

And i would love to know what James think about Moonstone!
 
Even though i'm as European as can be, i find Amiga games pretty foreign... "Moon-logic" is a great description of them, watching a "100 games in 10 minutes" of Amiga games can be a blast.
They are so consistently nonsensical! How do you flip a wall switch in an Amiga platformer? Maybe by crouching in front of it, holding the jump button, then pressing up? Or just standing in front of it doing nothing for two seconds to activate the animation, or... There's also tons of "wait, that kills me!?" and "wait, that doesn't kill me!?" moments.
Amiga platformers can be fascinating because there's little to no shared design language between them, almost every platformer is the vidya equivalent of discovering the weird evolutionary branch of Australian wildlife.
 
They are so consistently nonsensical! How do you flip a wall switch in an Amiga platformer? Maybe by crouching in front of it, holding the jump button, then pressing up? Or just standing in front of it doing nothing for two seconds to activate the animation, or... There's also tons of "wait, that kills me!?" and "wait, that doesn't kill me!?" moments.
Amiga platformers can be fascinating because there's little to no shared design language between them, almost every platformer is the vidya equivalent of discovering the weird evolutionary branch of Australian wildlife.
Indeed, i still remember seeing a Amiga for the first time, it was this awful platformer that looked like Back to the Future 3, but it was so more advanced in graphics back then so i was gobsmacked, kind of like when i saw Last Ninja 2 for the first time (not knowing about the franchise) but unwarranted.

Also i remember as a little shitstain being mesmerized by the telephone game Hugo on TV, which was also playing on the Amiga IIRC. If only i had a Amiga and that particular game, i would be the coolest boy in school for a hot minute


It's weird that Bubsy isn't originally for the Amiga, classic European style shit platformer. Like Zool. A lot of shit games on the Snes originates from Amiga, i think Dennis the Menace is one of those.

But none of that really matters really since you didn't pay shit for it but copied it, i think that's why C64 got away with a lot of them shit games, most kids that i know of played the games on cassette and copied all of them, well i remember kids having like three or four original games and the rest was copied for free. I still fondly remembers High Noon and Jack the Nipper II though i only played them for like 5 minutes each time. I guess i'm straying off-topic now.

This game seems to be right up James & Mike's alley though, the death message is hilarious:
 
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when I was in middle school, my Dad worked overnights and so we had opposite schedules. I had hooked the snes up in the living room to play final fantasy 2/3 (4/6) because I got them for 5 bucks at a garage sale. Pop saw the SNES and bet me that he could beat super metroid faster than me having not played it in a decade if we both didn't look anything up. I said you're fuckin' on.

For a few days when he was at work and I was at school we'd play it a bit and look at each other's time. Hours wise I don't remember what my final time was, but I remember it was 12 minutes. I took a picture of it and it said 5 hours 12 minutes or whatever. The next fucking day was a Saturday and I was sleeping in and my dad yelled for me to wake up and come in, he was at the end. I watched him escape and the final screen came in, that motherfucker had 11 minutes. He beat me by one fucking minute. I dont know if he was way ahead and wasted some time to get down to just one minute faster or we just really were that close. he did also have a higher item percentage than me too but it we both had pretty low ones. I think i probably had like 40 and he had 50 or something.

anytime to this day I'm at a family gathering and people are talking about video games my dad will randomly ask 'is there a new metroid? bandito sucks ass at metroid" he came to my house not long after dread came out and saw the box, and went 'oh there's a new one huh? I bet you fuckin' suck at it'
 
A lot of shit games on the Snes originates from Amiga, i think Dennis the Menace is one of those.
Jim Powel on SNES is suprisingly OK, certainly better than on Amiga where it's another instance of an impressive tech demo that plays like ass.

That reminds me of Amiga being the system for obnoxious kids with rich parents that's more notable for its demoscene than any good games. Life & Death is the one I've been hearing about that seems like it'd be actually interesting to check out. One other that was good was Mega Lo Mania that is a strategy-lite LAN party game.
 
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