The Deep Dungeon difficulty curve is stupid, because it isn't difficulty persay. It's easy at the start because traps and etc are a non-threat, but later levels it can lead to instant loss, so the only difficulty was learning traps don't spawn in the edges of maps and staying there. That's it, you're a necromancer now harry.
I'd say it is a little more complex than that, but generally yeah.
The big thing is pomander and time management at higher floors. It's not a massive thing, but you'd be surprised at how many folks struggle at it.
The other big thing is a few checkpoint bosses.
First is the floor 100 boss which can be overwhelming if you're a casual or whatever.
Second is Behemoth. Just about every job has/had specific timings and windows they needed to do so that they didn't get got.
Third is the Godmother (floor 190 boss) for people who can't memorize patterns or exercise discipline on their abilities so they don't accidentally send the freeze bomb in the wrong direction.
Necromancer title simply tells me someone was patient enough to follow the dull meta around doing it.
I mean that's virtually every task in an MMO and most video games, if we're being honest.
Actually, according to Arthars, you're WRONG and need to suck it up and play the raidslop
I'm honestly trying to get my head around what your issue is here. Yeah, the devs shouldn't be kowtowing to the South Park City Wok guy (this is a problem that plagued Everquest and by extension FFXI and WoW -- listening to the high end raiders) but lowering barriers for entry and encouraging people to work up to do content in the game isn't bad.
I agree with the general sentiment from Arthars (most of the retards bleating about nothing to do in the game tend to be MSQ enjoyers who still don't know what a stack marker is or what Akh Morn does), but on the flip, I would full on agree that the current formula for content is fucking stale as hell and needs to be refreshed.
I'm not trying to be argumentative, I'm curious what directions or angles the devs could be taking (potentially from other MMOs/games) that'd make for interesting content.