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- Jan 3, 2017
To be played by Michelle Obama
Michelle Obama would make a spectacular First Citizen Lynette.
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To be played by Michelle Obama
Fallout does have its side themes though. Even then they may bring up "racism and classism", but the game doesn't take a hard stance on it, it's up to the player to take a stance on it.
This is accurate though, in Prisons you'll find actual murderers killing Child Molesters for this.Kill a child? Now everyone hates you.
Because you could kill children, one of the most missed features the Bethesda games removed.
Fallout has always been extremely political. The second game is literally a direct criticism of neo-conservatism and racist nativism.
>Background lore is one of Bethesda's strengthsBackground lore is one of Bethesda’s strengths, so Amazon has a lot of material to explore.
Don’t know what was bad about Cabot. Ancient family hiding a terrible secret while trying to keep themselves living a normal life has the mix of darkness and wackiness that’s common in Fallout.>Background lore is one of Bethesda's strengths
https://fallout.fandom.com/wiki/Lorenzo_Cabot
Eh, that's the second game. The first was more of a typical "what men do to survive in the wastes" type of story.Fallout has always been extremely political. The second game is literally a direct criticism of neo-conservatism and racist nativism.
Don’t know what was bad about Cabot. Ancient family hiding a terrible secret while trying to keep themselves living a normal life has the mix of darkness and wackiness that’s common in Fallout.
Though don’t get me started on that fucking ghoul kid in the fridge.
Chinese Stealth Armor.I can't think of anything worthwhile Bethesda added to the Fallout lore. Their two major contributions that jump to mind are trying to turn the Brotherhood of Steel into some moronic fantasy knight order, and the synths. The former was so retarded that Bethesda themselves backtracked on it and made the BoS more like their old selves in FO4, and the latter synth crap is fanfiction tier garbage that doesn't fit and led to the horrible main plot of FO4.
Chinese Stealth Armor.
Uh, fuck. Protectrons are pretty cool. I'll admit, I like the Enclave power armor in 3 as well.The origin for that is apparently Van Buren.
Uh, fuck. Protectrons are pretty cool. I'll admit, I like the Enclave power armor in 3 as well.
Much as Fallout's political, the politics were more or less there since 2. And any politics of 3 and 4 aren't gonna be as well done as whatever 2 and New Vegas did beyond one using them as some example of "capitalism fucked the world" even though it's more or less one of the things that fucked the worldFallout has always been extremely political. The second game is literally a direct criticism of neo-conservatism and racist nativism.
Thing is with the Cabots, their terrible secret was more or less ripped out of some pulp novel or b-movie compared to the likes of say Andale which was less wacky due to just being inbred cannibals after the bombs and not family living off daddy's goo serum that came from a helmet found in the middle of nowhere in Saudi Arabia. One could probably of made use of the Cabots longevity if it went through some more scientific BS involving government experiments than "ancient alien civilization."Don’t know what was bad about Cabot. Ancient family hiding a terrible secret while trying to keep themselves living a normal life has the mix of darkness and wackiness that’s common in Fallout.
Though don’t get me started on that fucking ghoul kid in the fridge.
At the very least with knightly order, they did have the outcast who were pretty much more for tech and not being saints of the wasteland though far as I remember with them, they had jack shit to do in the game beyond one side quest in giving their leader all the laser rifles and plasma pistols you hoard. Synths also pretty much would of been better off as just some side story thing rather than a main questline. The whole "wake up 200 years later" thing would of been a better story to go with than just "gotta find my son" but then again, that would require Bethesda to write a completely different story that wouldn't make your character feel like they'd be the most important person in the Commonwealth.I can't think of anything worthwhile Bethesda added to the Fallout lore. Their two major contributions that jump to mind are trying to turn the Brotherhood of Steel into some moronic fantasy knight order, and the synths. The former was so retarded that Bethesda themselves backtracked on it and made the BoS more like their old selves in FO4, and the latter synth crap is fanfiction tier garbage that doesn't fit and led to the horrible main plot of FO4.
I don't have a problem with the BOS in 3 because they aren't meant to represent the Brotherhood as a whole. The game makes it a point to show how unpopular Lyon's choice was a whole with having the outcasts as well as him getting support cut off from the rest of the Brotherhood. The BOS in 3 are the result of one man choosing empathy over the mission and most of his troops being loyal to him and not the mission. Its not that far fetched of a scenario to me.Fallout: Tactics had the BoS there be more open as a matter of necessity from their depleted numbers. The changes in FO3 aren't entirely unprecedented, and following that similar "We're out of dudes, time to recruit what we can from the local wastes" line into "We need to protect our recruitment areas" and then finally "We need to expand our recruitment areas... by safeguarding whatever locals we can reach from whatever wants to hurt them." before finally going into the whole steel paladins shtick would have been a lot better than the whole "Civilians above tech" thinking they jumped right into.