Assassin's Creed thread

I'm just trying to find some logical explanation here, this is even funnier.
I have yet to find a reasonable explanation for this lunacy.

Don't get me wrong, I understand that the creatives making the game are mentally ill liberals completely consumed by their cult ideology, but when you start going up the corporate chain, that's when things start to get fuzzy.

Was leadership simply clueless and out of touch? Are they also liberal cultists? Did BlackRock et al entice them to sabotage their product for questionable financial incentives?

Several people in the chain of command had to approve all the retarded shit in the game, and stay the course despite witnessing other companies fail spectacularly by doing something similar, and despite months of controversy and PR disasters that kept piling up.

Did none of the shareholders ask pertinent questions and demand changes despite company stocks plummeting year after year?
 
Don't get me wrong, I understand that the creatives making the game are mentally ill liberals completely consumed by their cult ideology, but when you start going up the corporate chain, that's when things start to get fuzzy.

Was leadership simply clueless and out of touch? Are they also liberal cultists? Did BlackRock et al entice them to sabotage their product for questionable financial incentives?

Several people in the chain of command had to approve all the retarded shit in the game, and stay the course despite witnessing other companies fail spectacularly by doing something similar, and despite months of controversy and PR disasters that kept piling up.
The people actually creating the game will use excuses like "we hired experts for this part of Japanese history to get it right" and "we have THE expert about this particular historic character and he will assist us making it PERFECT!".

You can obfuscate a lot of shit by using shiny buzzwords. Corpo speak exists exactly for that reason, to have a simple way to signal "we are all ok, we have EXPERTS" to pacify the higher ups.
 
All things considered, fag shit aside Yasuke is still more respectful nigger token character than Musa in KCD2. Now this is sad right there, what the fuck happened to (((Western))) Gaming?
That's what happened.
I think the positive reception that Battlefield 1 got at atleast partly led to this.
Don't remind me about that game. It really was the first example I can think of, where the dreidel developers just said, "fuck it, shove niggers into it". Then CoD WWII put out the negress nazis... For some reason Yuri B's lines about "demoralization" are popping into my head...
 
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You can obfuscate a lot of shit by using shiny buzzwords. Corpo speak exists exactly for that reason, to have a simple way to signal "we are all ok, we have EXPERTS" to pacify the higher ups.
Yeah, but why were none of the higher ups asking if putting a great American silverback in their Hail Mary game set in Japan, that was meant to save the company from bankruptcy, a good idea?

I am sure any sane human with an average IQ can deduce what the costumers want, since it's basically the same thing they've wanted for the past 40 years, so why can't these gigabrain titans of theh industry?
 
Yeah, but why were none of the higher ups asking if putting a great American silverback in their Hail Mary game set in Japan, that was meant to save the company from bankruptcy, a good idea?

I am sure any sane human with an average IQ can deduce what the costumers want, since it's basically the same thing they've wanted for the past 40 years, so why can't these gigabrain titans of theh industry?
The upper management of these corpos are almost exclusively boomers in the 65-75 age range. I'm sure their involvement goes no further than

"Hey millennial soyfaggot number 9001 did you check with them Jap historians if there really was watermelons and blacks in 1531?"

"Sure thing boss! I checked and they said so!"

"Well ok then carry on."
 
Yeah, but why were none of the higher ups asking if putting a great American silverback in their Hail Mary game set in Japan, that was meant to save the company from bankruptcy, a good idea?

I am sure any sane human with an average IQ can deduce what the costumers want, since it's basically the same thing they've wanted for the past 40 years, so why can't these gigabrain titans of theh industry?
Because they were simply trying to slip through some thing, hoping for the public to not catch it AND the higher ups are out of touch with the game development and rely on intermediary summaries and reports.

On the artwork team people were also cutting corners, very low quality employees, who simply googled stuff and used pictures to design ingame art from.
This is for example how the official flag of a Japanese historic reenactment group showed up in early game footage.

Nobody other than the people desecrating the Japanese culture with their lazy work, or intentionally bad faith game design decisions actually understand what they are doing.
It would be simplicity itself to misrepresent the role of Yasuke during early game pitches in-house and then later change the scope using "expert opinions" and "market analysis" to justify the move. If you look at the US as the biggest market for the game with the most spending power. Remember, singleplayer online service season pass item shop slop is the Ubislop business model. Now if you go back about ~4-6 years and the woke movement was still very much alive and doing well.

Police was defunded over drugged up Niggers chimping out and getting popped, the nation was crying for the blood of people defending their property against marauding hordes of Niggers plundering and devastating neighborhoods.

Putting a "from slave to epic warrior" storyline into one of the biggest game franchises seemed like an easy score for the woke Ubisoft game devs and to the people owning the studio you can sell it all as "market analysis".
 
Yeah, but why were none of the higher ups asking if putting a great American silverback in their Hail Mary game set in Japan, that was meant to save the company from bankruptcy, a good idea?

I am sure any sane human with an average IQ can deduce what the costumers want, since it's basically the same thing they've wanted for the past 40 years, so why can't these gigabrain titans of theh industry?
This is why you want your leadership to have a technical background in the product being sold. This sounds like MBAs that bought the DEI=more people coming in means more revenue bullshit. Imagine trying to bullshit Jensen Huang about linear algebra.
 
Was leadership simply clueless and out of touch? Are they also liberal cultists? Did BlackRock et al entice them to sabotage their product for questionable financial incentives?
They simply don't care and aren't gamers enough to understand that nobody wanted this game.
 
I think the positive reception that Battlefield 1 got at atleast partly led to this.
Yup, I have no clue how anyone could consoom that slop even without the nigger, but apparently people look back fondly on it. All while shitting on Infinite Warfare too, despite that being one of the better COD games in that era. Normalfags get everything they deserve.
On the artwork team people were also cutting corners, very low quality employees, who simply googled stuff and used pictures to design ingame art from.
This is for example how the official flag of a Japanese historic reenactment group showed up in early game footage.
Now that we know about the bajillion billion pajeets that worked on this game, likely cutting even more corners than we even know about right now via AI, this all makes sense. How many times have we seen something that blatantly disrespects Japan as a nation or was so dumb it had to have been a direct jab at them?(ie Anime sword real life collectors item)
It was a clueless pajeet and an even clueless management. Patel no-loo didn't see anything wrong with it because he doesn't watch anime(he doesn't speak english let alone japanese), so he just used the first result google gave him on "Japanese Sword". LMFAO
 
Here's my take on the "it's optional" defense: I think it's misapplied in a game where you're playing as a character with an pre-established and rigid personality. It's not like an RPG in the classic sense of making a character from scratch and choosing through gameplay if they're good or evil, peaceful or violent, chaotic or lawful, etc. In that context, you can just ignore choices you don't like and they aren't part of your character.

But in this game, there is only the slightest semblance of making story or character related choices and they all conform to the Ubisoft's vision of their characters. So, you could have Yasuke take up Ibuki on a gay hookup in the forest or decide to just be friends. But, in neither case is it because you're deciding that Yasuke isn't gay. Ubisoft decided that he is whether you act on it or not during a playthrough.

It's like being told information about a character's backstory. You might not be acting out that the protagonist of a game used to be a noble lord's bodyguard until he stole from the treasury and fled (or whatever other example), but it's a canonical part of their personality that they're a disloyal thief. So, if you're making an evaluation of whether or not the character is someone you like and want to play as, it's part of the equation.
 
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I think the positive reception that Battlefield 1 got at atleast partly led to this.
BF1 was still a fun game so no one minded the kraut nogs or wahmen slavs in the trenches. Studios got too cocky though and thought they could shove gay diversity down everyone's throats without making a fun game and it led us to this.
 
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I think it's misapplied in a game where you're playing as a character with an pre-established and rigid personality.
It is misapplied in a series that already has a built-in narrative reason why you can't do things "out of character". In AC 3 for example, if you killed too many animals without skinning them you will lose synchronization (which is a game over) because the character is Native American and needlessly killing animals like that is against his culture. IDK why they can't use that plot point to stop players from being an ass in digital shrines or something.
 
They simply don't care and aren't gamers enough to understand that nobody wanted this game.
Yeah its still the boomers at the top of these places. Maybe a few older gen x types sneaking in, but they I bet make up the bulk of the middle with their apathetic flannel. I sometimes wonder if thats why Nirvana and the faggot who killed himself all of a sudden keep popping up in modern movies and shit. People pretending he was interesting. Anyway, we have the last hold outs of the boomers at ubislop, I wonder what a gen x lead ubishop will look like if it manages to live that long.
 
It is misapplied in a series that already has a built-in narrative reason why you can't do things "out of character". In AC 3 for example, if you killed too many animals without skinning them you will lose synchronization (which is a game over) because the character is Native American and needlessly killing animals like that is against his culture. IDK why they can't use that plot point to stop players from being an ass in digital shrines or something.
Cause they want it to happen and hate the Japanese for some reason.
 
It is misapplied in a series that already has a built-in narrative reason why you can't do things "out of character". In AC 3 for example, if you killed too many animals without skinning them you will lose synchronization (which is a game over) because the character is Native American and needlessly killing animals like that is against his culture. IDK why they can't use that plot point to stop players from being an ass in digital shrines or something.
They ditched those actual story limitations on player actions. You can run around Odyssey for example (I think Valhalla, and Origins too, but I am not certain) and just kill as many civilians as you want. It is actually encouraged because it will increase your "GTA Police Alert Level" that spawns Mercenaries that hunt you down.

The entire game is slop, thinking about "how to not offend the culture you are basing your game on" would require them to actually respect the culture, nation and its people.
Which Ubislop and especially the people working there do not do.
 
It is misapplied in a series that already has a built-in narrative reason why you can't do things "out of character". In AC 3 for example, if you killed too many animals without skinning them you will lose synchronization (which is a game over) because the character is Native American and needlessly killing animals like that is against his culture. IDK why they can't use that plot point to stop players from being an ass in digital shrines or something.
Ah yes needless killing the Native population never hunted anything near extinction or completely annihilated other tribes, nope just a nature loving and kind people that didn't do nothing it was all the white man.
 
Ah yes needless killing the Native population never hunted anything near extinction or completely annihilated other tribes, nope just a nature loving and kind people that didn't do nothing it was all the white man.
AC 3 leaned in pretty hard with the noble savage stuff. But that is partly due to Ubi actually talking to the tribes they wanted to feature in the game and having them describe how they wanted to be portrayed in the game. IIRC, they even gave the protag of 3 a fake native name because names are sacred to them, and they didn't want to offend them by using a real one on a fake character. The point is Ubi used to kinda give a shit about representing culture and offending people, as a result they would go pretty far out of their way to accommodate them. But with AC Shadows, all the controversial choices in that game is not just them not caring, but active spite.
 
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