Even worse than that was ditching the DD1 format entirely. As far as roguelites go, DD1 is/was fairly unique and captured a devoted audience. DD2, even with ultimately the same kind of combat, is entirely bog standard in every other way. In a vacuum, I actually like a lot of the changes made to combat but the rest of the game is so mediocre and tedious I checked out after the first Body clear.
It's funny how DD2 beat out DD1's peak playercount but currently sits at between half and a third of DD1's concurrent players and has been practically since its launch.
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