Spring Forward Update
Includes:
- A bunch of shop/courier adjustments
- Settings adjustments
- Ping visual overhaul
- A bunch of bugfixes
- Patch 7.39
My basic thoughts before playing
-I think PA got nerfed but can't tell, at the very least fan of knives is scepter now.
-Veno can no longer stack wards on people. Veno's scepter is now his innate and new scepter increases the damage further/
-No more Nature Prophet late game fast ratting single treant!
-Clockwork is going to be interested in an ultra late game scenario since he can just endlessly consume chainmail now.
-They got rid of a lot of shitty neutral items and some really good ones (Like the tier 4 silence blade). The lower tier new ones look good, while the top tier new ones look really shitty. People aren't gonna want a divine rapier effect and increasing spell aoe isn't worth additional health as spell cost. Honestly, I wish they'd switch all neutral items over to passives. Outworld staff is completely useless outside the highest skill play.
-Glad to see they changed Radiants T1 safe lane tower layout. When they did that to Dire's I noticed right away that the new layout was terrible for Dire, while Radiant had their safe, cozy tower. Now they're both toxic.
-Omni might be toxic now. Hammer now costs 0 mana and slows on hit.
-It looks like they're trying to cut down on healing, status resist, and evasion again as all got hit with a nerf. But they're also combining all healing into a single stat now.
-Lich orb now lingers by default....great...
-Medusa and Lifesteal got general nerfs since they were some of the highest win rate heroes atm.
-Silencer got new facets, he's gonna go glaive bounce for damage, silence dmg % for hard support.