Honka Honka Burning Love
In Clown World, the only god is the one who Honks.
True & Honest Fan
kiwifarms.net
- Joined
- Aug 29, 2019
Skyward Sword was okay, the only actual bad bit was the bird flying bullshit.
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You can spot the frauds because they're the ones that claim Twilight Princess was good. Twilight Princess was fucking awesome from the first trailer right up until I got it on my GameCube and played it and wanted to kill myself. Goddamn they fucked that game up. So many good little bits mired in shit. What was a "good little bit" from Twilight Princess?"Man Majora's Mask was really good, why'd they deny Zelda this brand new direction!?"
"Man I remember really liking Wind Waker, but now Twilight Princess is just lifeless..."
"What the fuck, why did they make Skyward Sword!? Twilight Princess is the GOAT alongside OoT!"
I think the only exception to this was Skyward Sword going into BOTW, I still seldom see anyone like that game unless I've missed some resurgence in the last three years.
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Go easy on the Nintendo fans they only get pixel indieshit and 360 ports. None of them have had a chance to play Elden Ring.BOTW faggots have to do mental gymnastics to justify a fucking expansion pass that released 5 years later
El oh el
I did really like the mini games in Twilight Princess, as well a some of the dungeon designs.Twilight Princess is the best Standard Legend of Zelda (Hyrule Fantasy, A Link to the Past, Ocarina of Time, Twilight Princess, and Skyward Sword being all basically renditions of the same basic blue print), Although the first four hours are a slog, after the third Spirit tear quest and the opening of Hyrule, it becomes a great place to explore and its mini games are top shelf, I love fishing, I find Links role in the story as well as the dual princesses a neat dynamic with Link and Minda at first being interested only in their small inconveniences caused by Zant's conquest ( Minda as a foreigner gives no shits about Hyrule, and Link as a Village Commoner probably never would have batted an eye at a changing of hats had Zant not sacked his village and kidnapped his friends and lover) I admittedly find the Sand and Lake Temple weak (although that was just as true for Ocarina of Time's Shadow and Fire temple being mid, as were Link to the Pasts first two pendant dungeons [Ruins and Desert] and I dropped Skyward Sword before even beating the first dungeon) Hyrule Castle Town has never looked Better (Though it has the worst Kakariko Village) Twilight Princess is on par with Ocarina of Time and A Link to the Past as the real Patricians of Zelda (Breath would join it if they either added more interactions with homes and people, or actual dungeons that did not suck).
Twilight Princess has great dungeons and probably the best companion character, and the final set of bossfights against Ganon was dope.I did really like the mini games in Twilight Princess, as well a some of the dungeon designs.
You can swap Twilight Princess out with A Link Between Worlds at the end of your list though.
Oh! Yeah I'll give you that one. I really did like Hyrule Castle leading up to the end. One of the things from Ocarina of Time that I liked was how the music got more and more foreboding as you climbed higher up Ganon's Tower. Twilight Princess did this very well, too. Though... A Link Between Worlds did it the best. I think the soundtrack is a secondary or tertiary reason why I loved that game so much. The dungeon design and open scenario design were cool but the way they played with the series' music in A Link Between Worlds was very good.Twilight Princess has great dungeons and probably the best companion character, and the final set of bossfights against Ganon was dope.
Never had a 3ds, I have never played; Links Awakening, Oracles, Minish Cap, Spirit tracts, or Link Between worldsOh! Yeah I'll give you that one. I really did like Hyrule Castle leading up to the end. One of the things from Ocarina of Time that I liked was how the music got more and more foreboding as you climbed higher up Ganon's Tower. Twilight Princess did this very well, too. Though... A Link Between Worlds did it the best. I think the soundtrack is a secondary or tertiary reason why I loved that game so much. The dungeon design and open scenario design were cool but the way they played with the series' music in A Link Between Worlds was very good.
Who would have thought one of the best themes in the series is ostensibly the Hyrule Castle theme played in reverse. I always recommend people plug a pair of headphones into their 3DS when they play this game. You're really missing out if you do not.
Minish Cap is the best of those, definitely get around to that one. The GB/C comes are good but you can feel the technological restraints. Spirit Tracks is underrated as hell. People love LBW but it didn't click with me.Never had a 3ds, I have never played; Links Awakening, Oracles, Minish Cap, Spirit tracts, or Link Between worlds
But it's going to prolong its durability by 4 seconds, making it last 10 seconds this time. Revolutionary.And fusing items to weapons doesn't seem to meaningfully change the weapon weight or moveset.
It's surprisingly decent and fun. Sure, the idea behind it is fucking ridiculous and you had people simping over the crossdressing; but the online games were kind of fun.Did any of you play Tri Force Heroes?
ALBW was fantastic! A bit too easy I wanna say, but not really a huge difference.And for what it is worth, even though I dislike Twilight Princess, my dislike of t is more a matter of inches than a matter of miles. It's a fine game. But other Zelda games were much more in tune with what I liked. While we like to argue over the different games, it is pretty impressive how varied the Zelda series is considering the common complaint from AAA-nobrains is that Nintendo only ever makes the same game over and over again.
@Neo-Holstien Since you liked A Link to the Past so much, you should consider emulating or acquiring a 3DS so you can play A Link Between Worlds. It, like Tears of the Kingdom is a compelling look at a direct sequel to a Zelda game that uses the same world map and design. And like @SSj_Ness says, Minish Cap is really really good. Phantom Hourglass and Spirit Tracks are also pretty fun but they're somewhat low-tier. And then Link's Awakening and the Oracle games are excellent.
Did any of you play Tri Force Heroes?
This game is extremely underrated. Maybe it isn't perfect, but back when you could find people to play it, it was a crapload of fun.
Never played TP but oh man I really like the fucking artstyle. I'm a sucker for ornate stonework and this is some really good shit. The coloured quartz lights all over the shop are a nice bonus.You can spot the frauds because they're the ones that claim Twilight Princess was good. Twilight Princess was fucking awesome from the first trailer right up until I got it on my GameCube and played it and wanted to kill myself. Goddamn they fucked that game up. So many good little bits mired in shit. What was a "good little bit" from Twilight Princess?
This out of nowhere:
There is definitely more than meets the eye here. By all means still speculate and shitpost, as tradition dictates; but I think we're going to be in for a nice surprise in a few weeks. We just don't have enough information, which I guess may come as a surprise to a lot of people. Not necessarily everyone here seeing as a lot of you seem to be a bit older than your average bear. But I am pretty happy that Nintendo are back to their secretive ways. I love going into games cold.Something that I’ve seen no one point out is that we never see how we switch the arm abilities in this showcase, it’s always done in between cuts. That implies that Nintendo is hiding something? Maybe it could even be a small amount of unrevealed abilities? Or something else that the UI would spoil.
Link Between Worlds is so underrated. I initially hated the game when it was first revealed, thinking it was going to be a lazy, ugly, Link to the Past reboot. Boy was I wrong. The wall merge mechanic is genius. It's so snappy and fun to use, it fundamentally changes the way you view the game world. It's probably the best gimmick out of any of the Zelda games. Stuff like the wind waker or shrinking in the Minish Cap are cool, but ultimately I felt those ideas were kind of half-baked. Not so with Link Between Worlds. The wall merge mechanic is expertly executed. It never feels awkward or like it's breaking the flow of gameplay.Oh! Yeah I'll give you that one. I really did like Hyrule Castle leading up to the end. One of the things from Ocarina of Time that I liked was how the music got more and more foreboding as you climbed higher up Ganon's Tower. Twilight Princess did this very well, too. Though... A Link Between Worlds did it the best. I think the soundtrack is a secondary or tertiary reason why I loved that game so much. The dungeon design and open scenario design were cool but the way they played with the series' music in A Link Between Worlds was very good.
Who would have thought one of the best themes in the series is ostensibly the Hyrule Castle theme played in reverse. I always recommend people plug a pair of headphones into their 3DS when they play this game. You're really missing out if you do not.