I'm a sucker for JRPGs, and it plays very well, only a few noticeable (forgivable) spots of slowdown when a lot of stuff is happening, mostly in cutscenes. Game is pretty simple, superbosses provide a little challenge but nothing like, say, crossbone isle from golden sun. Puzzles are okay, the action-y stuff isn't quite my cup of tea but for what it is, absolutely fine. Big boons are modern era QoL stuff like being able to turn off battle effects (so instead of having the flashy graphic play every turn when you cast a spell you can just turn it off, like pokemon allows you to do), turning up text speed. But, it's soured a bit by still NEEDING you to grind, a fair amount to really get started. Once you get through the second dungeon it's pretty much standard rules, don't run from fights, you end up at parity and can pretty much clear everything after.
The ng+ is pretty cool, it uses the items you'd collected as save modifiers in the previous run, then starts you over with them active (if you want them active), think grade shop from tales games.
pretty fun 7.5/10, working on my second run to get another ending.