Retro games and emulation - Discuss retro shit in case you're stuck in the past or a hipster

So some new Game Boy Color came out called The Chromatic. To celebrate it's release someone made a new GBC game that actually looks good called Dragonyhm:


Wanted to buy it but no way I'm actually going to buy a GBC cart, especially one that's $45. Has it popped up in anyone's places yet?
 
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So some new Game Boy Color came out called The Chromatic. To celebrate it's release someone made a new GBC game that actually looks good called Dragonyhm:


Wanted to buy it but no way I'm actually going to buy a GBC cart, especially one that's $45. Has it popped up in anyone's places yet?
It's been ripped since the carts started shipping. The dev(s?) knew and were aware this would happen, would not be surprised in the slightest if they uploaded it. On social media they've occasionally hinted at doing a ddl for the rom at some point after physical goods run dry (probably for a more reasonable price). It's also slated for switch release some time in 2025.
I'm a sucker for JRPGs, and it plays very well, only a few noticeable (forgivable) spots of slowdown when a lot of stuff is happening, mostly in cutscenes. Game is pretty simple, superbosses provide a little challenge but nothing like, say, crossbone isle from golden sun. Puzzles are okay, the action-y stuff isn't quite my cup of tea but for what it is, absolutely fine. Big boons are modern era QoL stuff like being able to turn off battle effects (so instead of having the flashy graphic play every turn when you cast a spell you can just turn it off, like pokemon allows you to do), turning up text speed. But, it's soured a bit by still NEEDING you to grind, a fair amount to really get started. Once you get through the second dungeon it's pretty much standard rules, don't run from fights, you end up at parity and can pretty much clear everything after.
The ng+ is pretty cool, it uses the items you'd collected as save modifiers in the previous run, then starts you over with them active (if you want them active), think grade shop from tales games.
pretty fun 7.5/10, working on my second run to get another ending.

1737507061152.png
 
I just got around to messing with the PICO-8 fantasy console. I only know some real basic code but using PICO in conjunction with ChatGPT to be my code slave has made making dumb little games pretty fun.

I'm sure kiwis could make some pretty interesting/retarded games with it.

Here's a stupid one I made while kicking the tires and learning what it can do.

mudhunt.p8.png

move with arrow keys. find the criminal and press z to demoralize him, but don't demoralize the innocents!
(the image is a game. drag it into https://www.pico-8-edu.com/ to play)
 
It's been ripped since the carts started shipping. The dev(s?) knew and were aware this would happen, would not be surprised in the slightest if they uploaded it. On social media they've occasionally hinted at doing a ddl for the rom at some point after physical goods run dry (probably for a more reasonable price). It's also slated for switch release some time in 2025.
I'm a sucker for JRPGs, and it plays very well, only a few noticeable (forgivable) spots of slowdown when a lot of stuff is happening, mostly in cutscenes. Game is pretty simple, superbosses provide a little challenge but nothing like, say, crossbone isle from golden sun. Puzzles are okay, the action-y stuff isn't quite my cup of tea but for what it is, absolutely fine. Big boons are modern era QoL stuff like being able to turn off battle effects (so instead of having the flashy graphic play every turn when you cast a spell you can just turn it off, like pokemon allows you to do), turning up text speed. But, it's soured a bit by still NEEDING you to grind, a fair amount to really get started. Once you get through the second dungeon it's pretty much standard rules, don't run from fights, you end up at parity and can pretty much clear everything after.
The ng+ is pretty cool, it uses the items you'd collected as save modifiers in the previous run, then starts you over with them active (if you want them active), think grade shop from tales games.
pretty fun 7.5/10, working on my second run to get another ending.

View attachment 6887239
I hope there is a dump soon I’d like to play this on my next flight
 
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It's been ripped since the carts started shipping. The dev(s?) knew and were aware this would happen, would not be surprised in the slightest if they uploaded it. On social media they've occasionally hinted at doing a ddl for the rom at some point after physical goods run dry (probably for a more reasonable price). It's also slated for switch release some time in 2025.
I'm a sucker for JRPGs, and it plays very well, only a few noticeable (forgivable) spots of slowdown when a lot of stuff is happening, mostly in cutscenes. Game is pretty simple, superbosses provide a little challenge but nothing like, say, crossbone isle from golden sun. Puzzles are okay, the action-y stuff isn't quite my cup of tea but for what it is, absolutely fine. Big boons are modern era QoL stuff like being able to turn off battle effects (so instead of having the flashy graphic play every turn when you cast a spell you can just turn it off, like pokemon allows you to do), turning up text speed. But, it's soured a bit by still NEEDING you to grind, a fair amount to really get started. Once you get through the second dungeon it's pretty much standard rules, don't run from fights, you end up at parity and can pretty much clear everything after.
The ng+ is pretty cool, it uses the items you'd collected as save modifiers in the previous run, then starts you over with them active (if you want them active), think grade shop from tales games.
pretty fun 7.5/10, working on my second run to get another ending.

View attachment 6887239
Thank you for the deets. I've found links for the demo, but not the full game. Can you DM me where you found it?
 
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So some new Game Boy Color came out called The Chromatic. To celebrate it's release someone made a new GBC game that actually looks good called Dragonyhm:


Wanted to buy it but no way I'm actually going to buy a GBC cart, especially one that's $45. Has it popped up in anyone's places yet?
I bought both, the Chromatic is really cool and Dragonymn seems worth the money. I'd buy a 2nd Chromatic as a backup if they weren't sold out online, GameStops here don't sell it.

But I'd like to pirate some of the other launch games, Hermano looks neat but I can't find a rom anywhere even some obscure Russian sites I've had to resort to before don't have it.
 
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I really regret playing Final Fantasy II (4) as the US SNES version. Half the script completely is broken English and even the dramatic parts are ruined by it. The GBA version is supposedly the best but I fail to see how that compressed garbage would be best at anything.
 
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I really regret playing Final Fantasy II (4) as the US SNES version. Half the script completely is broken English and even the dramatic parts are ruined by it. The GBA version is supposedly the best but I fail to see how that compressed garbage would be best at anything.
Have you tried the PSP version yet? I'm not a fan of FF but the ports on PSP seemed solid to me.
 
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I really regret playing Final Fantasy II (4) as the US SNES version. Half the script completely is broken English and even the dramatic parts are ruined by it. The GBA version is supposedly the best but I fail to see how that compressed garbage would be best at anything.
Personally, I find that while a lot of those SNES GBA ports look pretty bad when compared side by side with the originals, once you get into the game, you brain eventually stops noticing it. Maybe it's just me.
 
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Personally, I find that while a lot of those SNES GBA ports look pretty bad when compared side by side with the originals, once you get into the game, you brain eventually stops noticing it. Maybe it's just me.
It never bothered me a bit. Even the music is still great on GBA ports of SNES games, especially if you didn't play the original versions for comparison. The only dealbreakers I've encountered is screencrunch or lack of buttons.
 
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Personally, I find that while a lot of those SNES GBA ports look pretty bad when compared side by side with the originals, once you get into the game, you brain eventually stops noticing it. Maybe it's just me.
It's also the sound output too.
 
I really regret playing Final Fantasy II (4) as the US SNES version.
I played it back near release. The standards on translation were looser then. I enjoyed it a lot. But you're right, the translation is particularly poor. When you compare with FF6 or Chrono Trigger, it's clear how much it improved in a very short period of time. (And then the PSX release of FF5 took a big step back! Wild times.)

I'm not an FF4 autist, but I've also been through the FF4 Pixel Remaster, and it's quite good for what it is.

It's also the sound output too.
OMG, yeah, designed for that little garbage speaker meant that when you use a high quality speaker like headphones, it's really colored and distorted. I can't do the GBA SNES ports for that reason. The new NES port OSTs weren't as bad for me.
 
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