Video Game Chat Thread - Pre-Alpha Experimental Version

Are videogames for children?


  • Total voters
    8
  • Poll closed .
I'm looking at building my first gaming PC sometime in the next several months once I have enough money to afford it. One of the things that's been confusing me though is the Intel processor. Most PC sites list the I5-9600k as the best current processor that's still affordable. But when I look at the system requirements for, say, Doom 2016, the recommended processor is an I7-3770. I realize the I5-9600k is the latest version, but I can't help but feel that an I7-8700k would be better suited for gaming.

Also, how compatible is the RTX 2060 with titles that don't have ray-tracing? It's supposed to be the hottest thing, but 95% of my PC library consists of games from the 90s and early 2000s (mostly out of necessity because I don't have a powerhouse computer). I've heard Nvidia is the best card to go with if you're into retro gaming, but I'm still unsure if the RTX can run those games as well.
 
I'm looking at building my first gaming PC sometime in the next several months once I have enough money to afford it. One of the things that's been confusing me though is the Intel processor. Most PC sites list the I5-9600k as the best current processor that's still affordable. But when I look at the system requirements for, say, Doom 2016, the recommended processor is an I7-3770. I realize the I5-9600k is the latest version, but I can't help but feel that an I7-8700k would be better suited for gaming.

Also, how compatible is the RTX 2060 with titles that don't have ray-tracing? It's supposed to be the hottest thing, but 95% of my PC library consists of games from the 90s and early 2000s (mostly out of necessity because I don't have a powerhouse computer). I've heard Nvidia is the best card to go with if you're into retro gaming, but I'm still unsure if the RTX can run those games as well.

The cards are fine and completely backwards compatible, that's nothing to worry about.

For the CPU: are you aiming to play at 144 FPS/hz? Probably not with a 2060. If playing games at max 60fps the CPU isn't incredibly important on the PC unless you go really low-end and even then it's usually fine, most games are multiplatform and built around the anemic CPU of the PS4/Xbox. I was checking out the performance of Devil May Cry 5, a relatively new game, and ran it on a second gen i5, the i5-2400 released in 2012(?), and CPU utilization was at a combined ~25-30%. Console games!

So don't worry about the spergy benchmarks that shows one processor being superior because it can run Doom at 283fps instead of the shameful 272fps. My suggestion would be to go with the cheaper CPU(i5 or Ryzen) and use the extra money on a better GPU, the GPU will bottleneck you well before anything else.
 
For the CPU: are you aiming to play at 144 FPS/hz? Probably not with a 2060. If playing games at max 60fps the CPU isn't incredibly important on the PC unless you go really low-end and even then it's usually fine, most games are multiplatform and built around the anemic CPU of the PS4/Xbox. I was checking out the performance of Devil May Cry 5, a relatively new game, and ran it on a second gen i5, the i5-2400 released in 2012(?), and CPU utilization was at a combined ~25-30%. Console games!

So don't worry about the spergy benchmarks that shows one processor being superior because it can run Doom at 283fps instead of the shameful 272fps. My suggestion would be to go with the cheaper CPU(i5 or Ryzen) and use the extra money on a better GPU, the GPU will bottleneck you well before anything else.
I'm not terribly concerned with 144 fps, I just care about running at 60. 144 sounds like overkill (though I've never seen it in action so what do I know).

My confusion mainly stemmed from the bizarre numbering system, like why an I5 would be recommended over an I7 on most sites. Still, the tidbit about the processors having to keep consoles in mind is illuminating. If a processor from 2012 is good enough for DMC5, already a graphically impressive game, then a mid range one should be good for my purposes.
 
Last edited:
I'm not terribly concerned with 144 fps, I just care about running at 60. 144 sounds like overkill (though I've never seen it in action so what do I know).

My confusion mainly stemmed from the bizarre numbering system, like why an I5 would be recommended over an I7 on most sites. Still, the tidbit about the processors having to keep consoles in mind is illuminating. If a processor from 2012 is good enough for DMC5, already a graphically impressive game, then a mid range one should be good for my purposes.

The difference between an i5 and i7 is that the i7 has hyperthreading(HT).
The i-series lineup have traditionally looked like this(for desktop):
(I know the core count has changed but AFAIK this practice is what still differentiates the different series, my numbers are just older)
i3 - 2 cores, two threads per core, 2 / 4 written in shorthand meaning 2 physical cores and 4 logical cores. This is one of their two HT CPUs.
i5 - 4 cores, one thread per core so 4/4 - This is a big step up, replacing logical cores for physical ones gives it a big jump in performance.
i7 - 4 cores, two threads per core so 4/8 - same amount of physical cores as the i5 so it would be a smaller step up in performance if the i7 just had HT, but it also have a larger L3 cache, slightly higher turbo and a much higher price tag which is an indicator that it's top of the line. This is the second of their two HT CPUs. ..one of the things they add to make the i7 faster than the i5 is the same thing they removed from the slower i3 to create the faster i5... HT is still good though but it can be a bit unpredictable, some applications will see a nice boost from it, most see something in the range of 5-20% area while others actually lose overall performance.

In closing, the i5 is just an i7 with a smaller L3 cache and no hyperthreading. With all of this it should be noted that they're all the same processor, none of them have been designed by a better team or anything like that, they design them, bang them out and bin them into different models. And games doesn't necessarily like hyperthreading, it can sometimes be a performance detriment to them. (GamersNexus on Youtube sometimes benchmarks modern processors twice in games with HT on/off for that reason)

Buy the i5 and don't look back, maybe even pick up a R5 2600 for $150 bucks, at that price it's a beast.
 
Last edited:
hahahahahahahaHAHAHAHAHAHAHAHAHAHAHAHA
IT'S FUCKING HAPPENING
 

Can somebody tell me if this is ironic or not? Because I honestly cannot tell.

At 1:10, the owl from Ocarina of Time gives a message warning about suicide and includes the suicide help hotline. At 4:40, there's gravestones to Etika with the epitaph written in poorly made, MS Paint tier writing. I would conclude that this is just done for the sake of irony, but this is the same guy who makes awful Unreal Engine conversion of Nintendo games. His videos are ground zero for the source of the "NINTENDO, HIRE THIS MAN" meme. He's made other videos of horrifying quality, like this Kirby one in the Unreal Engine tech demo field:


...And Sonic in the same tech demo:


...And just about anything in the same exact tech demo:


I'm just not sure how much irony is going on, here.
 
So a new Guilty Gear game was announced for release next yer, and it's looking pretty awesome:
 

Can somebody tell me if this is ironic or not? Because I honestly cannot tell.

At 1:10, the owl from Ocarina of Time gives a message warning about suicide and includes the suicide help hotline. At 4:40, there's gravestones to Etika with the epitaph written in poorly made, MS Paint tier writing. I would conclude that this is just done for the sake of irony, but this is the same guy who makes awful Unreal Engine conversion of Nintendo games. His videos are ground zero for the source of the "NINTENDO, HIRE THIS MAN" meme. He's made other videos of horrifying quality, like this Kirby one in the Unreal Engine tech demo field:
Nothing about it's ironic, it's just someone that's making some Unreal tech demos, because apparently they need to remind people that newer engines can make games look better apparently. I've said this before when I talked about some fan Mario 64 tech demo earlier on in this thread, but I'll say it again, I don't find these tech demos impressive. Most of the time they're just one, maybe two areas if you're lucky, and tend to have almost no gameplay implemented, there's so many of these tech demos that are around, it's not impressive anymore. If you can actually remake the game then great, do that, but these projects almost never go anywhere, and even out of the ones that do they tend to go tits up and die at some point for a number of reasons.
 
Digimon survive got pushed back to 2020. So disappointing the Cyber sleuth and next order were both great and while hacker's memory was more of the same it was still a lot of fun.
Hacker’s Memory really should have been DLC for CyberSleuth. It was less than half the length and 90% of it was recycled assets.

I still really enjoyed both games.
 
Nothing about it's ironic, it's just someone that's making some Unreal tech demos, because apparently they need to remind people that newer engines can make games look better apparently. I've said this before when I talked about some fan Mario 64 tech demo earlier on in this thread, but I'll say it again, I don't find these tech demos impressive. Most of the time they're just one, maybe two areas if you're lucky, and tend to have almost no gameplay implemented, there's so many of these tech demos that are around, it's not impressive anymore. If you can actually remake the game then great, do that, but these projects almost never go anywhere, and even out of the ones that do they tend to go tits up and die at some point for a number of reasons.

Agree. Higher res textures, more detailed geometry and no gameplay/mechanics makes it almost like tracing. Whatever they do in the latest Unreal Engine is something that could have been done many years ago in a 3D program, the difference is that now it is realtime rendering instead of offline rendering.
 
Decided I'm going to build a new gaming pc. Got the parts paid for and on the way. Thought I would share the specs:
MSI X470 Gaming Plus Mobo
Ryzen 7 1700x CPU
64gigs G.skill Trident ram
Artic Freezer x34 Duo Esports aircooler
x2 XFX AMD 580 OC black Edition 8gb GPU
x1 120gb Kingston SSD (not M.2)
Generic 7200rpm 2tb HDD
Avermedia Live Gamer 2 Capture Card
Corsair 1000 watt PSU Semi Modular

INB4 this shit is obsolete last month.
 
Started playing the rerelease of .hack GU.

I forgot what an asshole Haseo could be, I love it.
 
Back