Xbox Game Studios Stupidity Hate Thread Game Pass Edition

Add to that MS seemingly incapability of making a lean running OS - remember Spencer saying "the tools are coming" for the first 18 months? Those 'tools' were the proper OS and instruction pack that hadn't been created. (My terminology may be incorrect, software isn't my forte)
Yeah clearly because it's running the same OS as Xbox One. Which is running on top of the same hyper-v derived hypervisor that Xbox One uses and runs games in parallel at ring 0 for maximum perf while still allowing for better compatibility across different hardware. The model for this is so great they didn't even need the kind of butterfly chip BS or having to outsource all back compat effort to AMD like Sony did.

Everything else you said is a fanfiction. There's no parts bin, the whole console is a semi-custom ASIC with a long lead time to produce, RAM to run that with, the southbridge chip from Xbox One, and some IO. That's it. Notably that's the same setup Xbox Series S uses, which made developing both not that much extra R&D spend. The cooling for it has also been visibly overengineered and anything but an afterthought:
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Yeah clearly because it's running the same OS as Xbox One. Which is running on top of the same hyper-v derived hypervisor that Xbox One uses and runs games in parallel at ring 0 for maximum perf while still allowing for better compatibility across different hardware. The model for this is so great they didn't even need the kind of butterfly chip BS or having to outsource all back compat effort to AMD like Sony did.
Sony's back compat worked better than Xbox's. They had more back compat games than Microsoft, even given that the PS3 had to be emulated and they had that up and running before Microsoft.

Everything else you said is a fanfiction. There's no parts bin, the whole console is a semi-custom ASIC with a long lead time to produce, RAM to run that with, the southbridge chip from Xbox One, and some IO. That's it. Notably that's the same setup Xbox Series S uses, which made developing both not that much extra R&D spend. The cooling for it has also been visibly overengineered and anything but an afterthought:
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How can it be the same set up as a Series S with different architecture and size?

I ain't getting into a slapfight over this because 1) i don't give that much of a fuck about either MS or Sony since they've both fucked this gen, 2) I think you're a gaf poster who was a known Xbox shill and 3) Microsoft, especially the xbox department and especially Phil Spencer are known liars who have been caught lying time after time after time and just pay marketing shills to spread absolute bollocks. It's been that way since Albert Penello got his arse handed to him on Gaf.
 
You're going to need to elaborate because I don't think that's true in any circumstance. PlayStation hasn't had good BC since the PS2 (and early PS3 until they gimped the console).
I think BC is for poorfags and shouldn't exist, just for the record.

During launch, MS sent out a big campaign about how their BC was better than Sony's. Sony stayed quiet, like they always do, and let the shillmania run wild. Then when DF (iirc) did a breakdown of BC, Sony had more BC games working on the PS5 than MS did on the xbox. The whole thing, yet again, was a shill-op by Microsoft. FWIW, I prefered MS at their peak to Sony at their peak so this isn't shilling.

I want xbox to go back to the good old days but with this fat fucking smarmy lying shit-eating cunt of a second-hand-car salesman in charge, it will never happen. Spencer has done more damage to the brand than Mattrick did.
 
Sony had more BC games working on the PS5.
What games are you talking about? Every single Xbox One game (bar Kinect games) works on the Series S/X, a lot of them even have higher resolutions and framerate.
If you're talking about the PS3/360 generation and earlier, then you must be talking about streaming. Streaming is utter garbage with range of problems and it's not really "backwards compatibility" if you can't insert your disc and play the exact game with no extra charge.
Please stop listening to Digital Foundry, they are shills themselves.
 
What games are you talking about? Every single Xbox One game (bar Kinect games) works on the Series S/X, a lot of them even have higher resolutions and framerate.
If you're talking about the PS3/360 generation and earlier, then you must be talking about streaming. Streaming is utter garbage with range of problems and it's not really "backwards compatibility" if you can't insert your disc and play the exact game with no extra charge.
Please stop listening to Digital Foundry, they are shills themselves.
DF are shills, but like I said, I don't follow this gen that closely anymore. I did at launch and it was the usual bullshit by microsoft spreading lies. Maybe BC has gotten better on Xbox since, but during the launch window, the quality and quantity was better on the PS5.

Series S doesn't have a disc drive.

It's the same old shit with the lies spread often enough it becomes the truth, classic wankshite from modern Microsoft Xbox. It's all so tiresome.
 
bullshit by microsoft spreading lies. Maybe BC has gotten better on Xbox since, but during the launch window, the quality and quantity was better on the PS5
Every Xbox One game could run on a Series S/X from day one. Every 360 and Original Xbox game that ran on the One, also ran on the Series S/X from day one.

Series S doesn't have a disc drive.
Yes, but anything you bought digitally still works too, going all the way back to the original Xbox. I can still play Splinter Cell Chaos Theory from 2005, for example. And a lot of the emulated games run with better resolutions, framerate, and auto-HDR.
It's not the same on Playstation, where you need to rebuy the games, and in some cases stream them, with zero enhancements.
 
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From the sounds of it, they put anemic heat sinks on the CPU, GPU and chipset and crammed everything into the case so tight there wasn't much actual airflow through the important bits (at least, not enough to handle temperatures produced by full workloads).
WTF, did NOBODY in Microsoft learn ANYTHING from the 360 RRoD?
 
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The XSX was an after thought because Phil Spencer got high on his own supply and believed Sony would release a low-powered console with similar spec to the series S. That's why the series S is 'better' designed with more aesthetics than the S.
However, it was a sneaky bit of corporate espionage by Sony; they told some devs they were making a weak model and wouldn't release full specs until very close to launch.

When MS found out about the real specs of the PS5, which are genuinely impressive, Mark Cerny is a genius, Spencer et al shit their pants and needed to make a console more powerful than the PS5, and NOW!

So they jammed a load of off-the-shelf components together and threw them in a box. The first gen XSX were over-heating because 0 thought went into cooling or how it would work. Which is why, despite being more powerful on paper, the XSX runs games like dogshit.

The real funny part is Spencer released his twitter bots saying the XSX had RDNA 2 and PS5 only had RDNA1, which was a lie. AMD and Sony (mainly Cerny) collaborate on innovations and gave MS the off-the-shelf RDNA2 GPU, while Cerny custom built his chip to take bits of RDNA1, 2 and 3 (unreleased at the time) to make a far superior GPU to the XSX.

MS are buying the software because Sony, for all of their retardation, kicked their arse in the hardware department - the only part of Playstation that's not retarded, again thanks to Mark Cerny, the last old-school tech geek still giving a fuck in the industry.
@Marissa Moira, is that you?
 
Every Xbox One game could run on a Series S/X from day one. Every 360 and Original Xbox game that ran on the One, also ran on the Series S/X from day one.
That's not quite true. Some games are 360 exclusive and were never available to be transferred or played on newer systems. And some games would not run very well on the newer systems and required official patches that took years. Lots of licensed 360 Arcade games would be pulled from that store within a few years of being released and have never been re-released on any Xbox platform. So you would have to either find those games on other platforms outside of the Xbox ecosystem. Or find some way to pirate them.
 
That's not quite true. Some games are 360 exclusive and were never available to be transferred or played on newer systems.
He said that everything that could run on Xbox One, does just as well on X|S. (except for Kinect games, of course. Kinect doesn't work on X|S even with a USB adapter)

And some games would not run very well on the newer systems and required official patches that took years. Lots of licensed 360 Arcade games would be pulled from that store within a few years of being released and have never been re-released on any Xbox platform. So you would have to either find those games on other platforms outside of the Xbox ecosystem. Or find some way to pirate them.
They're pretty much all left to the realm of emulation by now. Especially that whole Xbox Live Indie Games thing. That's hundreds of games that were just left behind. IIRC you had to be online at all times to even play them, so I'm not sure if they work anymore even if you bought them.

Bring on that Xbox 360 softmod, anyway. The console turns 20 years old next year. It should be trivial by now to sideload every Rock Band song and have a disgustingly enormous setlist in Rock Band 3.
 
IIRC you had to be online at all times to even play them, so I'm not sure if they work anymore even if you bought them.
I own a couple, they still work on my 360 even offline.

Important to note though if your 360 is not the "primary" console for your account zero digital games work offline. This bit me until recently as I had replaced my main one back in 2017 or so.
 
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Important to note though if your 360 is not the "primary" console for your account zero digital games work offline
I wish people understood this more. When you buy a game on Xbox you get two game licenses; one tied to your "primary" console, and one tied to your Xbox account (requires online verification).
This is how two people can share games, by setting each others consoles as their primary consoles, and as long as you are both online. I game share with a friend and have 1,000+ games across 2+ decades of games. As much as Microsoft has faltered in recent times, their legacy support is unmatched.
 
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It's very easy to order things from Japan internationally, Amazon makes it dead simple, and people were taking advantage of the weak currency to get a big discount on the hardware.
 
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In case anyone’s worried about how Xbox will survive in Japan, Microsoft has the answer. A great way to promote new sales is with a price change!

So they increased the price of each model by around 10-20%.
Xboxes never sold well internationally. They were always an American console first and foremost. Even with Sony gone as Japan's top console, there's nothing a Jap would want to play that isn't on mobile devices, PC or the Switch. I don't even know why Microsoft bothers with trying to make it in Japan being a gaijin game/console developer.
 
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