Xbox Game Studios Stupidity Hate Thread Game Pass Edition

Its been on PC for just as long, too, and I don't ever remember anyone caring.
My Xbox friends cared for about a week before release hyping it to hell and back for some reason, and then a week after it came out I never heard them talk about it again.

I was honestly surprised when I recently heard it still got support. Shit honestly felt like No Man's Sky at release but with microtransactions the one time I played it.
 
My Xbox friends cared for about a week before release hyping it to hell and back for some reason, and then a week after it came out I never heard them talk about it again.

I was honestly surprised when I recently heard it still got support. Shit honestly felt like No Man's Sky at release but with microtransactions the one time I played it.
Good comparison. All I remember about it was hype over it being a return to form for Rare, and then just disappointment. Then it became one of those "IT GOT UPDATED AND NOW ITS GOOD!!!" kind of games, but I didn't actually hear why it was good, and then just never checked it out. Even when I had Gamepass.
 
Sometimes I think Sonyfags may have brain damage. Sea of Thieves is a 6 year old game, it has sold tens of millions of copies on Xbox and PC. That well has been wrung dry. Anyone that's interested in the game on those platforms has bought it already (remember; 6 years). Not putting the game on PS5 at this point is lost revenue, it doesn't matter how much Sony is taking. The idea that Phil is angry over this is just retarded.
 
Visually the game looks great, I usually dislike overly designed armors, but these are decent, and I loved the monsters. But they lost me at MMORPG, I really can't care about the genre anymore, I'm too old for that shit.
No woke shit is also quite nice, no surprises that the game is made by Korean.

Who the fuck thinks it's a good idea to name a game "Chrono" *ANYTHING*?
Yeah, the name is trash. If you are not a sequel to Chrono Trigger/Cross, then you are picking a very bad name.
 
The only good thing Microsoft ever did for the whole of gaming was spending 100 million USD to R&D the Xbox One controller. That turned out so great it's no wonder that everyone and their grandma is copying that design. Your hands just melt into it and you're gonna be using the left stick as much as the action buttons so having them on the same height makes sense.

And only Sonyggers will cope that the XBone controller is actually shit because they're still mad that Snoy refused to abandon their "two analogs tacked onto a legally distinct SNES controller" they came up with when analog sticks were still in their infant stages while both Nintendo and Microsoft figured this shit out by the sixth generation. When Snoy says it's "distinctive PlayStation legacy trademark" that's what they'll believe, because they don't have much left.
 
Who the fuck thinks it's a good idea to name a game "Chrono" *ANYTHING*?
I was trying to remember the name of another thing named Chrono-something, and I discovered some visual novel named "Chrono Clock". Talk about a stupid name. May as well just name it "Clock of Time" or "Temporal Timepiece".

Anyway, that game looks as generic as it gets. Apparently it's an MMORPG. I will never play it.
 
The only good thing Microsoft ever did for the whole of gaming was spending 100 million USD to R&D the Xbox One controller. That turned out so great it's no wonder that everyone and their grandma is copying that design. Your hands just melt into it and you're gonna be using the left stick as much as the action buttons so having them on the same height makes sense.
It's a good controller, but I still prefer the S controller for the original Xbox (I also liked the Duke too, sue me). Unfortunately the Xbox One controller has an awful d-pad which sours the whole thing. But at least they fixed it with with the Series S/X revision.
The biggest problem for me is the Elite Controllers. They have so much potential and would be worth their cost if they weren't low quality pieces of shit that break after 6 months.
 
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Unfortunately the Xbox One controller has an awful d-pad which sours the whole thing. But at least they fixed it with with the Series S/X revision.
On the other hand I hear people that believe the Series D-pad is a downgrade compared to the XBone one. But then again, the Series controller is just a mild refresh of what MS established with the first XBone controller, and let's be fair, way more people complained about the X360 D-pad, because that was just a bunch of mushy rubber domes with zero feedback.

And yeah, the Elites are really stupid. Expensive, constantly break, and also no user replaceable batteries. I wish the chinks from Guilkit would make one of their fancy Hall effect pads with replaceable batteries because that's the one thing that sours the entire deal. Yeah, the sticks won't ever go, but besides them the first thing that goes is the battery, and that's where Microsoft has outdone the competition in the stock pad department, even if they no longer have the shotgun reload which would be better for quick battery changes.

But hey, 3rd party shotgun batteries for XBO/XSX pads accessory? Anyone? It's a million dollar idea right there on the table.
 
I prefer the Series controller, the slight change they made to the ridge under the analogs makes all the difference.

Great news is they made both the XB1 and Series controller compatible with all games on old and new hardware so if you prefer the XB1 controller you dont need to change it.
 
you are aware you're supposed to hold a playstation controller differently, right?
"y-you're holding it wrong, there's nothing wrong with my glorious nippon controller, muh japanese gayming heritage"
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I’ve said it before and I’ll say it again: I just can’t use a Playstation-style controller for 3D games. The left stick is too far away from the edge of the controller and constantly moving it is too uncomfortable for my average adult male-sized hands, no matter how I hold it. An Xbox-style d-pad placement is fine (albeit less ideal) since it requires less fine-tuned movement, but having to use a stick there just ruins the whole experience for me.
 
It truly is a challenge for some of us to just move our thumbs a bit I see
The Duelshock is a great controller if you have small hands, The bumpers are better than the Xbox controllers though and the speaker was a neat gimmick.
 
Xbox has graced us with a "Gaming For Everyone Product Inclusion Resource Hub". These guidelines have apparently been used internally by Xbox since 2019, but at GDC 2024 they published the hub to more effectively spread the cancer across the whole industry.

https://developer.microsoft.com/en-us/games/resources/productinclusion/

If you're familiar with how Microsoft work with Windows, Office and Azure, this is classic Microsoft. Game development through managerialism. Have a browse if you want an idea of what Microsoft Game Studios vision for gaming is like. Try not to blow your brains out. A couple quotes:

"Inclusive Content Ratio: The proportion of content featuring or catering to underrepresented groups. Measures the extent of representation in the product's content."

"When considering Global Readiness in relation to inclusive content, it's easiest to look at the factors that influence geopolitical risk to our games and related collateral in worldwide markets."
1.JPG
 
Of all the things Sony does wrong, their controllers aren't one of them. I have never met anyone in real life that has ever had a problem with any Dualshock or Sixaxis controller. Maybe you are talking about the PS4/PS5 vontroller, in which case idk, I don't play modern games.
I’ve said it before and I’ll say it again: I just can’t use a Playstation-style controller for 3D games. The left stick is too far away from the edge of the controller and constantly moving it is too uncomfortable for my average adult male-sized hands, no matter how I hold it. An Xbox-style d-pad placement is fine (albeit less ideal) since it requires less fine-tuned movement, but having to use a stick there just ruins the whole experience for me.
It's literally just a SNES controller with thumb sticks. If this were the N64 or Dreamcast controller, you'd have a point, but the PS2 is the most widely sold console not only for the games but for the general ease of use of their controllers compared to the Xbox's or Gamecube's.
 
Of all the things Sony does wrong, their controllers aren't one of them. I have never met anyone in real life that has ever had a problem with any Dualshock or Sixaxis controller. Maybe you are talking about the PS4/PS5 vontroller, in which case idk, I don't play modern games.
DS1,2,3 are fine. You may find them less or more comfortable but not a lot to complain about.

Their modern controllers the battery lasts for like 3 hours and they have a gigantic touchpad in the middle which ends up being a select button in most games.
 
I have never met anyone in real life that has ever had a problem with any Dualshock or Sixaxis controller.
The PS3 controller had a thing with L2 & R2 pointing downwards rather than upwards like a trigger, so your finger would slip off of them. Lots of shooters on PS3 swapped their equivalent 360 mapping because of this, so the fire button was often R1.
 
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