Legend of Zelda thread - Lorefags GTFO!

inb4 some fag says Earthbound

Someone will argue Metroid too, but there is absolutely nothing deep about Metroid.

(Also there is nothing wrong with that. In fact, that is part of the charm)
Yeah, they focus on game play and experience. Metroid has no lore outside of some drawings in the manual. The Wii ones weren't first party.

Metroid 1 -- There are bad space pirates.
Metroid 2 -- Can't even remember, there is a dragon though. Also tiny metroid. Least amount of lore possible in a game.
Super Metroid -- The last metroid is in captivity. The galaxy is at peace. Also tiny metroid lifts weights a while and gets huge.
 
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Honestly, that used to be a thing I loved about Nintendo and video games in general. The story was bare bones next to the gameplay so that allowed me to fill in the blanks and use my imagination as a kid.

And like, yeah, I get that is what lore fags are technically doing but I fucking did it when I was like 10 and never got as autistic about it as they do and certainly didn't lose sleep over if I was right or any of it "mattered" lmao
 
inb4 some fag says Earthbound
i'll do it

Earthbound Beginnings:
"ALIENS could be here" he thought, "I've never been in this neighborhood before. There could be ALIENS anywhere." The cool wind felt good against his bare chest. "I HATE ALIENS" he thought. Pollyanna reverberated his entire backpack, making it pulsate even as the $9 OrangeJuice circulated through his powerful thick veins and washed away (merited) fear of extraterrestrials after dark. "With teleportation, you can go anywhere you want" he said to himself, out loud.

Earthbound:
"GIYGAS could be here" he thought, "I've never been in this neighborhood before. GIYGAS could be anywhere." The cool wind felt good against his bare chest. "I HATE GIYGAS" he thought. Smiles and Tears reverberated his entire backpack, making it pulsate even as the $9 Can of fruit juice circulated through his powerful thick veins and washed away (merited) fear of eldrich horrors after dark. "With teleportation, you can go anywhere you want" he said to himself, out loud.

Mother 3:
"PORKY could be here" he thought, "I've never been in this neighborhood before. PORKY could be anywhere." The cool wind felt good against his bare chest. "I HATE PORKY" he thought. Gymnopedie No. 1 reverberated Tazmily Village, making it pulsate even as the DP8 Big city soda circulated through his powerful thick veins and washed away (merited) fear of fat sociopaths after dark. "With family death, you can experience deep despair any time you want" he said to himself, out loud.
 
Do any first party Nintendo games actually have deep lore spanning multiple games? I can't think of a single example. Hell, I can't think of an example of a single Nintendo game with deep lore.
Splatoon, but the three games were made in quick succession

BotW Hyrule warriors and TotK are pretty close knit. Probably worth just considering them their own timeline and calling it a day.
 
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The Zonai were an ancient tribe of Hyrule whose technological advancements brought great prosperity but also great peril. All that remained after their extinction were their creations, which lay dormany for millenia. After thousands and thousands of years, a princess of the royal Hylian bloodline traveled back through time to create the major races of Hyrule in what is known as the Great Gangbang. Her partnership with the Goat-one bequeathed the races, and, over time, her subsequent pairings with the Great Ancestors of those races ensured the birth of divine individuals who would one day help save Hyrule from the Demon King. With so many Great Bangs came Great Sacrifice, and the princess was draconified so that the Sword that Shines Through the Darkness might slay again. In the process of draconification, She bequeefed the land as it is known today. No amount of Great Calamity or Great Gloomy Goop could undo such Gangbangery as long as a time time-travelling, dragon-whore princess, and her 5'1" beta-cuck swordsman were determined to stop it.
Shit's reeaalll deep.
 
The Zonai were an ancient tribe of Hyrule whose technological advancements brought great prosperity but also great peril. All that remained after their extinction were their creations, which lay dormany for millenia. After thousands and thousands of years, a princess of the royal Hylian bloodline traveled back through time to create the major races of Hyrule in what is known as the Great Gangbang. Her partnership with the Goat-one bequeathed the races, and, over time, her subsequent pairings with the Great Ancestors of those races ensured the birth of divine individuals who would one day help save Hyrule from the Demon King. With so many Great Bangs came Great Sacrifice, and the princess was draconified so that the Sword that Shines Through the Darkness might slay again. In the process of draconification, She bequeefed the land as it is known today. No amount of Great Calamity or Great Gloomy Goop could undo such Gangbangery as long as a time time-travelling, dragon-whore princess, and her 5'1" beta-cuck swordsman were determined to stop it.
Shit's reeaalll deep.
well now you're just being rude.
 
@Betonhaus It's nothing personal. Just a dumb, made-up synopsis of a dumber story in a game that took six years to end up being over-hyped and underwhelming. At least they let me skip the cutscenes so I'll give them that. But seeing a statue of Zelda and the Goat everytime I finish a shrine is cringe as fuck.
...oh wow. i didn't realize that you didn't watch the tears. That's Queen Sonia you dumbass. King Rauru's WIFE.

why the fuck are you shitting on the storyline if you're skipping cutscenes and significant lore events?
 
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...oh wow. i didn't realize that you didn't watch the tears. That's Queen Sonia you dumbass. King Rauru's WIFE.

why the fuck are you shitting on the storyline if you're skipping cutscenes and significant lore events?
Skipping all cutscenes and NPC dialouge and then complaining that the game makes no sense is standard gamer behavior in fact its a tradition at this point. only fags care about the lore,
Someone will argue Metroid too, but there is absolutely nothing deep about Metroid.
I'd say the Metroid Prime games have "deep" lore by Nintendo Standards, since the logbook scans are somewhat interesting, but like I said its only "deep" by Nintendo standards.
By any other metric, its like saying Ethan Ralph is a better runner than a comatose guy.
 
...oh wow. i didn't realize that you didn't watch the tears. That's Queen Sonia you dumbass. King Rauru's WIFE.

why the fuck are you shitting on the storyline if you're skipping cutscenes and significant lore events?
I'm not shitting on the story, even though it deserves to be shit on for being a dumb, time-travel plot, I just used my imagination to come up with something based off of shit I've observed in the game world. You have to admit that my mistaking Sonia for Zelda is pretty suspect. I'm not the only one who thought that Zelda went back in time and fucked a goat.

Besides, why watch the cutscenes when Zelda is ugly and has a horrible Brit'ish accent? The only worse rendition is Skyword Sword Zelda, but at least she didn't have terrible prison tattoos for her lost Zonai homies.
 
I don't understand why the fuck Treehouse translated 瘴気 into "Gloom". It literally means "Miasma". As in that shit medieval people thought caused the Black Death. Actually, I don't understand why Nintendo still uses Treehouse for translations. At this point it has to be deliberate sabotage.
They didn't even capitalize it. The Secret Stones aren't even capitalized either. Is Secret Stone the accurate translation? Because it sounds like an actual fanfiction tier name.
 
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Besides, why watch the cutscenes when Zelda is ugly and has a horrible Brit'ish accent? The only worse rendition is Skyword Sword Zelda, but at least she didn't have terrible prison tattoos for her lost Zonai homies.
Just watch them in the original Japanese with subtitles. I refuse to see Zelda as British. At best I'd see the posh clear enunciation that rich Asian woman do.
 
They didn't even capitalize it. The Secret Stones aren't even capitalized either. Is Secret Stone the accurate translation? Because it sounds like an actual fanfiction tier name.
It's what you get if you just literally translate the meanings of the kanji in 秘石, however 秘石 from what it looks to me is a deliberate homophone of 秘跡, the Japanese word for Sacrament. It's even got the same first kanji. Notice how there are seven stones, as there are seven sacraments in the Catholic church. I feel translating 秘石 into "Secret Stone" is the equivalent of translating 怪獣 (kaijuu, meaning monster) into "suspicious animal". The reason kaijuu is spelled with those kanji is because in the past people would find the fossilized bones of strange and mysterious beasts that seemed of impossible scale underneath the earth. Today we know those creatures are dinosaurs, but the point is that translating the meanings of individual kanji tends to give you stupid sounding nonsense rather than the meaning of the actual word. Kaijuu means monster, and often refers specifically to a monster of unusually large size, not "suspicious animal", and from that we have the video game word 怪鳥 (kaichou), the kanji "suspicious" and "bird" next to each other. This is meant to mean a giant monster bird, not a suspicious bird. Similarly, 秘石 to me, especially when applied to rocks that are clearly shaped like magatama, gives the impression of something treasured (秘宝, treasure, especially since 石, stone, also means precious stone, i.e. jewel, or gem, and if you want to remove all doubt that you are talking about gemstones you would type 宝石) of extreme religious significance (秘跡). Something sacred, or sacremental if you will. It's just basic word association in Japanese, kinda like how an English speaker would associate any word starting with "mono-" with the number 1.

I'd probably just localize 秘石 as "Sacred Stones" or "Holy Relics" or similar. If I were to put more effort into it I'd try to make up some Latin or Greek compound word that conveys the same meaning in English as the made up word 秘石 does in Japanese, like, I dunno, "Hierolith" or something like that, from combining "Hieros" for holy and "Lithos" for stone. But really, they have no excuse for Gloom, because 瘴気 is a real word with a known and literal translation in Miasma, and that word already sounds cool and magical and medieval, and thus perfectly fits into Zelda and doesn't need changing.

EDIT: Sacrament in Greek is Mystirio, so maybe Mystirions. It explains why 秘 is part of the word too.
 
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Finished the game the other day, with 55% complete. Did all of the shrines and lit all of the lightroots.

The story was pretty terrible, and I just loved watching the exact same cut-scene 4 times after each temple. Speaking of temples, they weren't very good. My favorite was probably the fire temple, but they could've done so much more with the minecarts, each track was pretty linear, so they weren't as complicated as I was hoping. I did really enjoy the lead up to the water temple, because I actually had to use more than a single brain-cell to figure of the puzzle.

BotW definitely hid shrines better in the world. Most of the shrine puzzles in TotK were just "bring green stone to shrine", or "find the right cave". None were as memorable as rolling a snowball down a hill, using a snowball's shadow, or eventide island.

Overall, I'd probably rate it 7/10. It was OK, and I had fun, but I have no desire to ever revisit it in the future.
 
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