Nintendo Switch 2 - For the Soytendo consoomers to speculate about the successor to the Switch, recently announced for 2025.

  • Want to keep track of this thread?
    Accounts can bookmark posts, watch threads for updates, and jump back to where you stopped reading.
    Create account
Had a discussion with a friend when the direct first dropped.

He was convinced "destructable environments" could not be done on the Switch 1. I pointed out the existence of a game called Red Faction, which was a PS2 game.

Although I'm still not sure who is right, as I remember Red Faction's environments being kind of a gimmick that you couldn't actually do much with.
Funny how this has better destruction than Crackdown 3, which was advertised entirely around the destruction features.
 
Well, we're overdue for an good Wario game, anyways. When was the last original one besides "Shake It!"?
Nintendo disbanded R&D 1 in the early 2000s. They were basically the Wario & 2D Metroid team at that point, and were on an absolute tear releasing Wario Land 3, 4, the original Wario Ware, Metroid Fusion and Zero Mission all within a four year span. However, a new division absorbed the team in 2004 headed by Iwata whose purpose was to supervise second party development. That's why 2D Metroid and Wario Land are basically dead and the occasional releases that DO come out aren't even developed in house.

The only reason Shake It got made is because Good Feel wanted to make a Wario Land game. It sold like shit, so I think the series is dead, unfortunately.
 
Had a discussion with a friend when the direct first dropped.

He was convinced "destructable environments" could not be done on the Switch 1. I pointed out the existence of a game called Red Faction, which was a PS2 game.

Although I'm still not sure who is right, as I remember Red Faction's environments being kind of a gimmick that you couldn't actually do much wiwith.

Well, its just a prettier version of Minecraft terrain with the grid being better hidden,so no.
 
Had a discussion with a friend when the direct first dropped.

He was convinced "destructable environments" could not be done on the Switch 1. I pointed out the existence of a game called Red Faction, which was a PS2 game.

Although I'm still not sure who is right, as I remember Red Faction's environments being kind of a gimmick that you couldn't actually do much with.
Red Faction was absolutely impressive for its time, but was far more limited in what could be destroyed (only buildings, and not the terrain itself) and the actual destruction points were far more pre-baked and less freeform. You definitely could do a destructible environment game on switch 1, but could you do this destructible environment game on switch 1? I highly doubt it.
 
The game looks fun, though the young Pauline makes me worried about stumbling onto some vile shit.
Lolicons and footfags (and more) have experienced neuron activation.

Donkey Kong Bananza Direct Reveals Pauline Is DK’s Companion Throughout The Game, New Gameplay Details (archive)
dkfeet.webp
 
I got one too.
I won mine, even then I would have rather just got money. The games on it were either exclusives I didn't care about except for a select few I can count on one hand or games I could play on PC. WiiU barely even had any exclusives to incentivize people to buy it apparently so even less of a reason, no wonder the emulation scene for that console was dead.
was in a sorry state until BotW sorta forced them to up their game.
Lol of course it took that dogshit of a game given how many were cranking their bald men to tears over it for them to go "yeah alright let's put some effort into emulating this one game-I mean the WiiU catalog."
I haven't looked at the live chat for the direct, how many crying emojis were there?
 
Last edited:
I mean, yeah, if you look at a list of wiiu exclusives that doesn't include former exclusives that got a switch port, it's gonna look like that.
If you really think about it, between GBA ports, virtual console and Nintendo Online, the SNES has like, zero exclusive first party games.
 
I have some good news on the Switch 2 front: I managed to exchange my defective Switch 2 for a new unit that doesn’t freeze when you put it into the dock while the system’s on or if you try to wake it up while it’s in the dock.

As to what caused it I chatted with the employee and he’s seen it a couple of times since the system dropped, he thinks it’s something to do with the USB-C slot that connects to the dock going bad.
Call me optimist but I heard the number come from vendors and shop stocking.. If that true, we just wait for a few months to see if they refill or not
I've chatted with a few GameStop employees about the Switch 2 stock situation whilst hunting for a replacement system and most stores got their first restock this week with some even selling out the day they get 'em in.
View attachment 7521922

Game looks great. It's very sandbox-y, but there's more depth (no pun intended) than it seemed at first.
I personally liked it and made me feel good about pre-ordering it when I got my Switch 2. I enjoyed Odyssey and this game feels like a big DK-flavored upgrade to it. I may also pick up the amiibo they announced too, I'm flip-flopping on it since I have all of the Smash-centric DK amiibos (with me double-dipping on DK via Skylanders' DK figure), the unlock that the DK & Pauline amiibo provides being billed as an "early" unlock, and the cost.

EDIT: The cost for the DK & Pauline amiibo’s been revealed by Best Buy, it’s $30.
 
Last edited:
Had a discussion with a friend when the direct first dropped.

He was convinced "destructable environments" could not be done on the Switch 1. I pointed out the existence of a game called Red Faction, which was a PS2 game.

Although I'm still not sure who is right, as I remember Red Faction's environments being kind of a gimmick that you couldn't actually do much with.
Red Faction was absolutely impressive for its time, but was far more limited in what could be destroyed (only buildings, and not the terrain itself) and the actual destruction points were far more pre-baked and less freeform. You definitely could do a destructible environment game on switch 1, but could you do this destructible environment game on switch 1? I highly doubt it.
The sequel, Red Faction: Gorilla Guerilla eschewed destructible terrain in favor of destructible buildings. It was a much better, much more satisfying experience and was one of the most impressive games I had ever played at the time. That game is 16 years old.

If they could let you chip apart buildings until they crumble with actual physics calculations in 2009, they could have absolutely expanded that to include the ground in 2024. They just chose not to.
 
The sequel, Red Faction: Gorilla Guerilla eschewed destructible terrain in favor of destructible buildings. It was a much better, much more satisfying experience and was one of the most impressive games I had ever played at the time. That game is 16 years old.

If they could let you chip apart buildings until they crumble with actual physics calculations in 2009, they could have absolutely expanded that to include the ground in 2024. They just chose not to.
NOW TELL THEM ABOUT RED FACTION: ARMAGEDDON.

:lol::deagleleft:
 
The sequel, Red Faction: Gorilla Guerilla eschewed destructible terrain in favor of destructible buildings. It was a much better, much more satisfying experience and was one of the most impressive games I had ever played at the time. That game is 16 years old.

If they could let you chip apart buildings until they crumble with actual physics calculations in 2009, they could have absolutely expanded that to include the ground in 2024. They just chose not to.
Maybe my memory is tricking me but didn't buildings stay standing if even a single chunk was still connected to the ground, physics be damned? I bounced off the game a few hours in but seem to remember it working like that.
 
Maybe my memory is tricking me but didn't buildings stay standing if even a single chunk was still connected to the ground, physics be damned? I bounced off the game a few hours in but seem to remember it working like that.
This could happen sometimes. But most of the time buildings would collapse. You could definitely get some non-logical scenarios though where a clearly unbalanced structure would still stand.

But it mostly worked and was fun. When a building had low enough health it would "degrade" and start falling apart which would usually trigger a total collapse.

I have played a lot of every Red Faction game. Ask me anything.
 
NOW TELL THEM ABOUT RED FACTION: ARMAGEDDON.

:lol::deagleleft:
It's such a shame, because the Particle Reorientation Beam or whatever the fuck it was called was actually a really cool idea and it was fun to basically have the ability to control time. It's just they decided to take that cool idea and put it in Generic Edgy Corridor Shooter so it ended up being a total waste.

I'll be a contrarian and say RFA wasn't actually bad. It was just deeply mediocre and a huge step backwards from RFG.
 
Back
Top Bottom