Saints Row thread

Customization, layered clothing, and purple are back, guys! Trust us! You'll become gangsters eventually!
Show, don't tell. It would have been so fucking easy to give people a glimpse of those soyboys becoming gangsters.

Instead they were focused on telling and showing people how different the new game is going to be. Great idea, you fucking morons. :roll:

I also highly doubt the characters become actual gangsters. It's most likely some watered down bullshit because "modern audiences" (I can't get over that term, for me it's an unword).
 
Show, don't tell. It would have been so fucking easy to give people a glimpse of those soyboys becoming gangsters.

Instead they were focused on telling and showing people how different the new game is going to be. Great idea, you fucking morons. :roll:

I also highly doubt the characters become actual gangsters. It's most likely some watered down bullshit because "modern audiences" (I can't get over that term, for me it's an unword).
Yeah, I feel like they're gonna go from meek to confident, and that'll be the extent of becoming "gangsta".
 
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Reactions: The Demon
I would've loved to see this game take place in Mumbai, India with all the of the crew being street shitting nobodies, IT help desk drop outs, virtual house niggas for rich caste members, and all of the trappings of a god awful existence.

Then the meet literally anyone from the Saints 1-3 game and get inspired to take up that lifestyle around the insane, wild, packed wall to wall streets of that city. Want a sports game? Put in fucking cricket (T20 rules) and have a blast whaling away on the pitch.

This would be a game I could get behind as all of the protagonists are bottom feeding people who life is going to perpetually shit on until they can take Power from the Powerful by Force.

They are all "brown" too so the woke crowd should love hindu brownskins cause MUH DIVERSITY.

Welcome to Mumbai MotherFucker.
Saints Dog Millionaire
 
To make this game seem even more drab and boring, it of course has to be set in a generic hot 'n' deserty American south-western city, so that it resembles GTA5 as much as possible. I might have been willing to ignore the probably shitty plot and college millennial characters, if there was something else setting it apart from the pack. But so far it just looks like SR2/3 style gameplay in a GTA5 style setting and with all the humour and flair of both SR1/2 and SR3/4 purged. It's not even "woke" in that in-your-face "fuck you rightoids" way, it just seems devoid of all personality. Like they started out by listing all of the things they had to remove for not being 2021-appropriate, and then couldn't come up with very much to replace it all with.
 
New damage control article.
"Customization, layered clothing, and purple are back, guys! Trust us! You'll become gangsters eventually!"

The only way for this game to be redeemed for me is if it's actually a subversive tale about the harsh realities of gang life and one or more of the gang members get brutally executed.
cope: the article
 
It's not even "woke" in that in-your-face "fuck you rightoids" way, it just seems devoid of all personality. Like they started out by listing all of the things they had to remove for not being 2021-appropriate, and then couldn't come up with very much to replace it all with.
With that, they have doomed this reboot to age ungracefully as a product of its topical time. Even more than the original Saints Row and even GTA 3. Solid gameplay cannot save a boring, by the books foundation set by the creators for whatever reason.
 
With that, they have doomed this reboot to age ungracefully as a product of its topical time. Even more than the original Saints Row and even GTA 3. Solid gameplay cannot save a boring, by the books foundation set by the creators for whatever reason.
imagine we could have a story about some tranchers taking down the rightoid criminal deff squads like a GTA version of Liberal Crime Squad

Instead we got bland, rip
 
I will admit that I am impressed that they're actually making a new open world instead of just modifying Steelport.

Part of the reason SR2 had so much content was down to it using a modified Stillwater. The city was already there.

IIRC SR3 had something like half the budget of SR2 (the animation and cinematic team was half as small at least).
 
To the people complaining about Saints Row 3+4 being responsible for this horrid reboot, you can thank game journalists labeling Saints Row 1+2 as "GTA clones" during its gangsta heyday.

Volition wanted SR to be relevant as its own thing, not just a copycat. Imagine working hard on a product and using an existing idea as inspiration to build on only to have people tell you it's a simple imitation.

Having said that, the crew that worked on the first SR entries are long gone now. The current people in charge do not know what made Saints Row beloved as Saints Row.
 
It would have been geniune kino if they kept up the millenial zoomer nu-"punk" shit and then have a rugpull by making the MCs complete and utter psychopaths

Kinda like how SR2 played the sheer brutality of the gangs with themselves and each other in very simple, but very horrible manners

Even the care free murderhobo badass attitude of Gat and the Boss get absoutely shredded when both Carlos and Aisha die as a result of thier own bravado/gang warfare

Instead it appears to already date itself as just another open world vidya that will be forgotten within 2 years like Ubishit titles

I paid like 5 bucks for Wildlands and felt it was a fucking waste lmao

Nu-Row just looks like a bad ripoff of that, im predicting super copy pasted missions and enemies coupled with a story that will be mocked and forgotten within the month
 
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It would have been geniune kino if they kept up the millenial zoomer nu-"punk" shit and then have a rugpull by making the MCs complete and utter psychopaths

Kinda like how SR2 played the sheer brutality of the gangs with themselves and each other in very simple, but very horrible manners

Even the care free murderhobo badass attitude of Gat and the Boss get absoutely shredded when both Carlos and Aisha die as a result of thier own bravado/gang warfare

Instead it appears to already date itself as just another open world vidya that will be forgotten within 2 years like Ubishit titles

I paid like 5 bucks for Wildlands and felt it was a fucking waste lmao

Nu-Row just looks like a bad ripoff of that, im predicting super copy pasted missions and enemies coupled with a story that will be mocked and forgotten within the month
Wildlands felt like MGS V with co op, but not dogshit like MGS Survive, so it was a fun time waster. I kinda want to finish it, but there's just so many fucking missions that you have to do to get the good ending.

The boss in Saint's Row 2 was a brutal sociopath too. He murdered Maero's GF to fuck with him, he buried Shogo alive, and the twist where Julius tried to murder you on the yacht, despite it entirely being caused by animators lazily animating the end of Saint's Row 1 wrong, actually wound up working. Julius said that he did it because the boss was taking things too far and was as bad as the other gangs the Saints were made to stop, and Julius was 100% right.

In Saint's Row 2 you aren't a hero, you're the leader of the gang that just so happens to win.
 
Wildlands felt like MGS V with co op, but not dogshit like MGS Survive, so it was a fun time waster. I kinda want to finish it, but there's just so many fucking missions that you have to do to get the good ending.

The boss in Saint's Row 2 was a brutal sociopath too. He murdered Maero's GF to fuck with him, he buried Shogo alive, and the twist where Julius tried to murder you on the yacht, despite it entirely being caused by animators lazily animating the end of Saint's Row 1 wrong, actually wound up working. Julius said that he did it because the boss was taking things too far and was as bad as the other gangs the Saints were made to stop, and Julius was 100% right.

In Saint's Row 2 you aren't a hero, you're the leader of the gang that just so happens to win.

This is why it is so ridiculous that the devs want the new Saints to "relatable." I hope to fuck most people playing SR2 did not find The Boss relatable - that was the point.

I will defend killing Jessica, though - don't forgot Carlos was killed on her orders and the method used was her idea. Her death was not some kind of grand misogynistic statement (which seems to be what even some fans of the game think of it), it was the epitome of fuck around and find out.
 
>The femenist self-insert mentioned here:
>Is called Neenah.
>Not Nina, NEENAH
Yes, she'll be as loud and distracting as a police siren in Paris.
 
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