Heem 'em all.
kiwifarms.net
- Joined
- Oct 27, 2024
"
Some fixes from patch 1.0.1:
Some fixes from patch 1.0.1:
- Fixed bugs in the behavior of NPCs that could get stuck near a shelter during ejection and die.
- Bürer will no longer be able to knock quest items out of the player’s hands.
- Fixed bugs that could cause quest NPCs to freeze, make it impossible to interact with them, or block quest completion.
- Performance has been optimized and potential crashes in densely populated areas during long game sessions have been fixed.
- Fixed bugs that caused NPCs to incorrectly assess the player’s position and fire at his hideout to no avail.
- Fixed an issue with invisible NPCs/mutants appearing in the field of view when aiming.
- Fixed visual effects of fire that were not displayed at certain camera angles.
- Fixed about 100 different game crashes, including potential memory leaks.
- Fixed a bug where the battle music did not stop even after the end of the battle.
- Prices for equipment repair have been reduced and prices for artifacts have been increased.
- Cash rewards for most quests have been doubled.
- At difficulty level «Novice», the efficiency of the player’s equipment has been increased and the damage received from mutants has been reduced.
- Increased the resistance of suits by 12.5% and added a silencer to certain caches.
- Rebalanced exoskeletons — now they don’t slow down and are more efficient.
- Reduced the weight of some quest items, including the weight of scanners.
- Reduced damage and protection from shots for Bloodsuckers, reduced their regeneration outside of combat.
- Health indicators for Controllers, Buers, Flesh, and Boars have been reduced.
- The distance for melee attacks with a buttstock and knife has been increased.
- Fixed more than 20 different bugs in cutscenes.
- Fixed problems with unreadable text and failure to save graphics settings in the menu.
- Fixed the physics of destructible objects and interaction with them.
- Fixed issues with quest blocking, inactive NPCs, getting stuck in doors, etc.
- Missing fast routes have been added, including the transition between the Cement Plant and Mukhomor.
- Fixed the behavior of enemy NPCs during missions in the Arena, including the tactics of bandits.
- Fixed a bug that allowed merchants to sell items at inflated prices.
- Now the flashlight remembers its on state between save uploads.
- Restored missing facial animations and voice acting cues for certain characters in quests.
- Fixed texture flickering, movement issues, and getting stuck in different locations in the game world."