Ubisoft Sellout - Bankruptcy Speedrun Any% Thread

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And they just keep coming:
According to Insider Gaming, sources at Ubisoft have revealed that a total of three more fully fledged Assassin's Creed titles are in the conceptual and prototype phase, known as Nebula, Raid, and Echoes. This comes in addition to a proposed VR game, Nexus 2. These will each be developed by different studios. Ubisoft reportedly plans on returning to its annual release cycle for Assassin’s Creed, each new release being significantly different from previous entries. These upcoming titles are said to have vastly different gameplay, each entry offering a unique experience.
The studio mostly known for developing Liberation and Rogue, Ubisoft Sofia, has apparently pitched Nebula, a game which will have three different settings, taking place in India, Mexico, and the Mediterranean. The game is expected to offer players a journey that will take them to different time periods and parts of the world. Ubisoft Chengdu has on the other hand pitched Raid, a free-to-play four-player co-operative title which follows characters from previous entries in the series. Ubisoft Annecy has apparently pitched Echoes, a multiplayer title making use of the Scalar technology developed by Ubisoft.
 
Shame too, I still really think they could make a go of a new Division game or at the very least actually try with the release and support of Division: Heartland.
 
They will get a game that's already bloated, too long, and tedious and that very few people have the patience to finish even once, and they are going to make it 3 times worse.
 
If we are doing remakes, they should just take the easy win and do one for Rayman already. It would probably cost less than most and they can build up some good will with their fanbase.
 
If we are doing remakes, they should just take the easy win and do one for Rayman already. It would probably cost less than most and they can build up some good will with their fanbase.
I wish Ubisoft would finally put in the more care on Rayman than focusing on the main two IPs they currently have (Assassin's Creed and Just Dance), as well as fucking Rabbids.
 
Apparently Ubisoft Montpellier, the studio in charge of Beyond Good and Evil 2, is under investigation by its local government due to exceptionally high levels of employee burnout: PC Gamer article.
As it turns out, burning resources and people on pie in the sky level of bullshit projects that nobody asked for isn't a good idea! Who would've thought.
Here's my prediction for Ubisoft: I think it's actually too late to turn things around. The next few Assassin's Creed games they'll manage to release are probably going to be a shot in the arm, if enough idiots even bother to buy them at day 1, but after that it's probably gonna be it.
I give it a couple more years, tops, before they're bought out.
 
I think it's actually too late to turn things around. The next few Assassin's Creed games they'll manage to release are probably going to be a shot in the arm, if enough idiots even bother to buy them at day 1, but after that it's probably gonna be it.
I give it a couple more years, tops, before they're bought out.
if anything they ruined themselves, kind of sad seeing guillemot doing his best to make sure he doesn't get tencent'd but it's basically inevitable while also being funny that his employees made him be where he's at right now.
go woke go broke indeed.
 
if anything they ruined themselves, kind of sad seeing guillemot doing his best to make sure he doesn't get tencent'd but it's basically inevitable while also being funny that his employees made him be where he's at right now.
go woke go broke indeed.
They absolutely did ruin themselves. The Assassin's Creed series is a perfect reflection of the company itself: instead of focusing on its strenghts and what made it unique, they turned it into flavorless grey slop in an attempt to appeal to the widest possible audience.
Also opening a billion studios when it really wasn't warranted probably didn't help. I think Ubisoft is even bigger than Activision, at least as far as raw manpower is concerned.
I guess they had to hire that much people to keep up with their yearly release model, and even then they were faltering. I think it's around Breakpoint when I really noticed how the overall quality of their games took a sharp nosedive. Then along came Covid to give them another push towards the edge.
It is kind of sad, because I used to love Ubisoft, but Guillemot can really go fuck himself. He ran his company into the ground just so he could pretend to be a much bigger shot than he actually is.
 
Speaking of The Division, the season 11 starts tomorrow:
They also did an hour long livestream about it on Twitch, although personally I've not been able to watch it because I simply cannot stand their new community manager. I've seen summaries though, and probably the most interesting thing is apparently they think they've finally identified the root cause of most of the crashing issues and are bringing on some Snowdrop engineers to finally fix it, although I'll believe it when I see it.

Also in a move that should shock literally no-one, the new season is starting out like a dumpster fire. Broken shit everywhere. The new exotic gun still doesn't work, because they've still not given it an actual scope, despite it's entire talent revolving around being scoped in. For the second season in a row they've somehow broken existing loot, and now one of the best named items doesn't work because it's stats are gone, and you can't even farm a replacement because new ones are dropping with the wrong rolls. Apparently we're only getting one apparel event instead of two, although given how badly they've fucked up the previous ones despite them theoretically being easy content I'm not surprised. Hell even the shit that isn't outright broken is nonsensical in typical Ubi fashion. The season starts with a fairly major change/event in the world, and there's zero lead up or explanation to it.
 
I simply cannot stand their new community manager.
Same. There's something weird about her. She's a troon, isn't it?

the most interesting thing is apparently they think they've finally identified the root cause of most of the crashing issues and are bringing on some Snowdrop engineers to finally fix it, although I'll believe it when I see it.
They seem to have hired or brought back some engineers who actually know how the Snowdrop engine works but there's no ETA on the fix for the random crash-to-desktop.
As for the final mission of this season, I hope it's not another special gamemode like Countdown with the matchmaking system barely working.
 
Same. There's something weird about her. She's a troon, isn't it?
Not sure if she's a troon or not, but wouldn't surprise me tbh. Whether or not she's a troon she's certainly an emotionless robot. As much as I hated that little kiwi faggot Hamish at least he seemed interested in shit which made him at least marginally watchable.

They seem to have hired or brought back some engineers who actually know how the Snowdrop engine works but there's no ETA on the fix for the random crash-to-desktop.
Yeah I'm not holding my breath. I'm expecting it with the next proper title update at best, which is 3 months away, anything sooner than that is a bonus.

As for the final mission of this season, I hope it's not another special gamemode like Countdown with the matchmaking system barely working.
Dataminers already leaked what'll happen with the season, including what mission they'll re-use for the final target. It should be better than the Anderson one because normal matchmaking works okay usually, unlike Countdown's (which Anderson shares), which has been retarded and broken since Countdown was released.
 
Also opening a billion studios when it really wasn't warranted probably didn't help. I think Ubisoft is even bigger than Activision, at least as far as raw manpower is concerned.
I guess they had to hire that much people to keep up with their yearly release model, and even then they were faltering. I think it's around Breakpoint when I really noticed how the overall quality of their games took a sharp nosedive. Then along came Covid to give them another push towards the edge.
It is kind of sad, because I used to love Ubisoft, but Guillemot can really go fuck himself. He ran his company into the ground just so he could pretend to be a much bigger shot than he actually is.
they had like 1000 people working on origins (or was it an older asscreed? can't remember). lot of them are some cheap east-yurop/asian sweatshops.

it's true they fucked themselves, but I can't blame guillemot alone for it, or at least only to a certain degree. every western studio got subverted unless you were an absolute conveyer belt where only the end product mattered like activision (and even COD has gone down the shitter depending who you ask).

there was a time, around wildlands where ubisoft could have banked on the size and could've done some good shit - but that needs the right people in charge, and that was already a stretch. then the #metoo shit happened (and if you look into it even if he was a sexpest he at least had some clue what he was doing), after that it was full on woke and that's when it was obvious where things were going.
 
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